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  #71  
Old February 11th, 2008, 08:15 AM
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Default Re: TigerCat - new MA game (recruiting)

Sounds great, thanks for setting this game up and hosting it!
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  #72  
Old February 11th, 2008, 10:57 AM

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Default Re: TigerCat - new MA game (recruiting)

No rush from where I'm at =)
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  #73  
Old February 12th, 2008, 06:50 AM

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Default Re: TigerCat - new MA game (recruiting)

Hurrah! Started at last. Hope it's all worked okay.

I can't remember if I asked whether anyone would be willing to be admin for this game. Well, I will do now - would anyone be willing to admin this game? Would be hugely appreciated.
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  #74  
Old February 12th, 2008, 12:16 PM

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Default Re: TigerCat - new MA game (recruiting)

Don't forget to fix the servant of seth weapon!
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  #75  
Old February 12th, 2008, 12:39 PM

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Default Re: TigerCat - new MA game (recruiting)

Oh yeah sorry, I forgot to mention. I fixed the Servant of Set weapon and Sombre's fixed the Verminlord issue with the Skaven. It might be a good idea for people to download the latest versions of the mods. For convenience I'll stick the two new dm files in a zip file here (the graphics haven't changed). Both the mod threads also have the latest versions attached to the first post.
Attached Files
File Type: zip 580811-mods.zip (32.0 KB, 93 views)
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  #76  
Old February 12th, 2008, 12:39 PM
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Default Re: TigerCat - new MA game (recruiting)

When I tried to run this, and I have all three mod nations + worthy heroes, the game said I needed mod

Kitchen Sink II.dm

I can't find a link to this anywhere =\ Little help please?

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  #77  
Old February 12th, 2008, 12:43 PM

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Default Re: TigerCat - new MA game (recruiting)

What?! Oh, grumble grumble.

This is a bug in dominions whereby it randomly includes other mods from your mods folder when starting a new MP game (Velusion, do you ever hit this?). Normally when starting games on the LlamaServer I have to manually move my mods folder elsewhere and create a dummy one only containing the required mods while I start the game. Because I started this game at home, and via the GUI, I didn't think to do it.

The Kitchen Sink mod includes things like higher clam prices and stuff. It's all good stuff, but it's not really fair to include it without warning people. Guess I'd better do a restart... will do it in a few hours.
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  #78  
Old February 12th, 2008, 01:44 PM
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Default Re: TigerCat - new MA game (recruiting)

Yep its a little tricky through the GUI. You have to make sure only mods you want to use are enabled. when you start the game.
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  #79  
Old February 12th, 2008, 01:50 PM

Janlm Janlm is offline
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Default Re: TigerCat - new MA game (recruiting)

hmm, i don't know if it matters now that the game will restart anyway, but I didn't receive my first turn.
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  #80  
Old February 12th, 2008, 02:18 PM
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Default Re: TigerCat - new MA game (recruiting)

You should make sure Llamabeast has your correct e-mail.

I received my first turn.

Jazzepi
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