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  #71  
Old February 11th, 2007, 10:35 AM

Shovah32 Shovah32 is offline
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Default Re: Moby Pretender

Sounds like this is coming along very nicely.
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  #72  
Old February 11th, 2007, 01:25 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Moby Pretender

Foodstamp - the best bet, I think, would be to have a "suggested" in-game sprite associated with each unit, and then commented out (i.e. replace the # at the begining with a -).

That way, people can pick and choose which custom graphics to enable. It should be possible for each player to have custom graphics for *their* nation, if I handle the commenting properly, with a simple find-and-replace on the local version of the mod.

Of course, doing MP games with mods is a fair amount of logistical work anyway, so it may not be possible to get people to open their version of the mod locally and swap graphics on and off.

The pixel art you've done so far looks quite nice and I certainly don't want you not to use it just to save me coding hassle.
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  #73  
Old February 17th, 2007, 01:33 AM

BandarLover BandarLover is offline
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Default Re: Moby Pretender

Foodstamp- this mod sounds amazing and now I wish I had been around the forums to sign up for your beta. I eagerly await the time when you finish so I can download this.

I'm equally impressed by the amount of research into this subject not only by you but by the other posters as well. This sounds like a real labor of love and judging by the few pics in this thread it looks very fun to play.

Damn, I I can't wait for you to release this thing already!
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  #74  
Old March 13th, 2007, 11:26 PM
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Default Re: Moby Pretender

Update!

-King of the Forest summon added

-Frenzy of the Deep aquatic summon added

-A few stat adjustments on existing commanders

-Descriptions checked and revised.
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  #75  
Old March 14th, 2007, 12:24 AM

BandarLover BandarLover is offline
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Default Re: Moby Pretender


But still no release? Awwwwwwww....
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  #76  
Old March 14th, 2007, 03:05 AM

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Default Re: Moby Pretender

Poor, poor Bandarlover -shakes head sadly-

You'll get a vaetiihiem/Avernum update in the next couple of days though. Something to tide you over until this gets released. I'm looking forward to this one myself.
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  #77  
Old March 14th, 2007, 09:53 PM

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Default Re: Moby Pretender


True. I've never played the game that you said Avernum is based on but I like the way the nation plays. And 6 new national spells to look foward too?
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