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August 5th, 2010, 06:45 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
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Re: Gluttony - LA Game - Running
I'm all for delays, I've tried to help by taking 1 of the AWOL nations but it seems that you're in need of another, so we'll have to find somebody else as well. in the meantime I'll get myself acquainted with my new nation, and if any of you had former diplomatic or other agreements with Marignon please fill me up to speed.
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August 5th, 2010, 07:47 PM
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Private
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Join Date: Jul 2010
Posts: 45
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: Gluttony - LA Game - Running
I've posted for a sub for Midgard. There was one other person who was interested in taking over Marignon so we may get him for Midgard. Hopefully there isn't a password on Midgard's turns.
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August 5th, 2010, 08:12 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Gluttony - LA Game - Running
Quote:
Originally Posted by Bonfire
I've posted for a sub for Midgard. There was one other person who was interested in taking over Marignon so we may get him for Midgard. Hopefully there isn't a password on Midgard's turns.
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Bon,
Midgard is leading in research. Good selling angle....
-ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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August 6th, 2010, 05:56 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Gluttony - LA Game - Running
Hi everyone i took over Midgard. I hope i can do something with it, as an awaken sage that is no rainbow is the only thing i have to work with (and production 3 yay).
From him sieging my castle, i assume i am at war with bogarus, but could everyone else let me know if there are NAPs?
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August 8th, 2010, 03:43 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
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Re: Gluttony - LA Game - Running
damn, this game is still on 24 hour schedule? crap... already got a stale due to it so anyway, can we extend it a bit? 24 hours at this stage sounds a bit quick...
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August 9th, 2010, 01:33 AM
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Private
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Join Date: Jul 2010
Posts: 45
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: Gluttony - LA Game - Running
Yeah some of my games are eating a lot of time including this one. I expected to be eliminated from at least one of them by now. It's probably about time we went a longer hosting schedule.
I've set the hosting interval to 48 hours. We could go to a 36 or 48 hour schedule. I kinda prefer 48 so we increase the timer in nice day sized intervals. Anyway post if you have a preference.
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August 9th, 2010, 01:52 AM
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Corporal
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Join Date: May 2008
Posts: 129
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Gluttony - LA Game - Running
I'd prefer 48.
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August 9th, 2010, 02:10 AM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: Gluttony - LA Game - Running
48 please
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August 9th, 2010, 04:25 AM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Gluttony - LA Game - Running
my preference is to set the remainder interval to 9hrs, so it will be bigger than a usual sleep-interval.
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August 9th, 2010, 03:34 PM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Gluttony - LA Game - Running
I will be out of town until sunday 23:00 PM GMT+2. I will have time to issue turns on thursday 22:00 GMT+2. I have already sent my turn in.
So i would like a temporaly +24hrs to the hosting interval until next monday (making it 72 hrs), thanks.
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