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  #71  
Old July 28th, 2003, 10:55 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

Quote:
Originally posted by Imperator Fyron:
Go read Pax's thread on his small ship mod...

quote:
Originally posted by Imperator Fyron:
Pax, IMO you need to change the description of the TKP, as its description supports my interpretation and not yours. That will eliminate the possibility of any dispute, and is not hard to do.

Ah, so you responded in a different thread, and expected me to follow your jump? Strange. Ah well, at least we agree on a possible solution. That works for me.

Hmm, I see Geo posted before I could respond. Ah well.
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  #72  
Old July 28th, 2003, 11:02 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

So. Back to the original subject.

If one is simply cutting out anything above Frigate or Destroyer size, that means much of stellar manipulation will be gone, too.

As well, the Ship Construction tech would need to be rebalanced to reflect the shorter track it's on, and the relatively-larger impact a single level of it can have on a game. Base construction too, since you don't really want 1500kT bases facing fleets of 200kT-300kT ships ... or do you?
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  #73  
Old July 28th, 2003, 11:07 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

I think he did want 1500 (and 2500) kT bases against 200 kT ships. It might not be that great of and idea though.
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  #74  
Old July 28th, 2003, 11:38 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

Quote:
Originally posted by Imperator Fyron:
If you want to discuss the mines further, please take it to a different thread.
Then you should extend the same courtesy to others and take the current discussion elsewhere as well. It certainly is not what I started this thread to discuss.

Also, to whomever changed the title of my post: that was very crass.

Slick.
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  #75  
Old July 28th, 2003, 11:44 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

Slick, you never made a request to move the discussion. That is the difference here. Had you requested it, I would have happily obliged. Topic drift is the norm, you know.

[ July 28, 2003, 22:44: Message edited by: Imperator Fyron ]
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  #76  
Old July 28th, 2003, 11:49 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

I am requesting it.

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  #77  
Old July 28th, 2003, 11:56 PM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

Quote:
Originally posted by Slick:
quote:
Originally posted by Imperator Fyron:
If you want to discuss the mines further, please take it to a different thread.
Then you should extend the same courtesy to others and take the current discussion elsewhere as well. It certainly is not what I started this thread to discuss.

Also, to whomever changed the title of my post: that was very crass.

Slick.

Sorry, that wasn't meant to be crass. We do that sometimes when topics drift severly from their original subject so that when people walk into them expecting to discuss the topic stated in the title they aren't totally confused. It's a moderator thing. No offense was intended.

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  #78  
Old July 29th, 2003, 12:00 AM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

Slick, the discussion is over, so...
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  #79  
Old July 29th, 2003, 04:50 AM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

I have decided to go ahead and give this idea a try. The game is up on PBW waiting for players.

Attack of the Ankle Biters
Quote:
...I have made a couple small changes (I think they are small changes anyway) I hope Slick doesn't mind. I think they are improvements.

First I am going to allow transports, since they are a ship size you get from the start anyway. And even though they are bigger then frigates the cargo requirment means they will not out gun them. I think they will serve well as carriers, but of course there are many other uses for transports.

Second the players will be limited to small weapons platforms, small drones and space stations (small bases). This is just for balance since the largest war ship anyone is going to have is a frigate.

I haven't decided if this will work better as a mod or just a gentlemans agreement to avoid using the Banned techs. Eitehr will work. My main concern with the GA is if people miss their turns the AI will not abide by it. We can discuss that among the players that join.

Other stuff:

Starting resources: 20000
Starting planets: 3
Home planet value: Good
Score display: allied
Technology level: Low
Racial points: 2000
Quadrant type: Midlife
Quadrant size: Depends on number of players
Event frequency: Low
Event severity: Catastrophic
Technology cost: Medium
Victory conditions: Last man standing. You are free to make all the in game alliances you want, as long as you kill each other in the end.
Maximum units: MAX
Maximum ships: MAX
Computer players: NONE
Computer difficulty: NA
Computer player bonus: NA
Neutral empires: No
Other game settings: No more then 100 mines per sector. The game will allow to cooperate with an ally and lay more then 100 mines in a sector. I am banning that practice by house rule for this game. Because of the tiny ships it's going to be difficult enough to keep enough sweepers to handle 100 mines. It's asking to much to allow more then that for this game.

Ship/Tech/Planet trading, surender, retrofit series, and any other stuff that some people call gamey will be allowed for this game. I don't want to have to enforce a bunch of rules, and I think the small ships and no ally victory will help limit most of that stuff anyway. If the game allows it I will.

If some ugly bug noone knows about right now comes up don't abuse it without discussing it with me first. We will make a group ruling on whether it's allowed.

Just play nice.
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  #80  
Old July 29th, 2003, 05:04 AM
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Default Re: Attack of the Ankle-Biters - Replacment player needed.

So everybody join the game, and maybe if we actually talk about the game for a while in this thread Slick won't be able to fight the urge to join the game himself.

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