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  #71  
Old September 17th, 2006, 02:25 PM

Phoenix-D Phoenix-D is offline
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Default Re: SE5 Demo Bug Reports

I case I gave the wrong impression- saying your opinion is fine. I'm just trying to keep the screaming and fanboyism (on both sides..) from rearching SE3 vs SE4 levels.
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  #72  
Old September 17th, 2006, 02:34 PM

LordAxel LordAxel is offline
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Default Re: SE5 Demo Bug Reports

Bug or just dumb tech :
early game when you build satelites or the like you can use either small ordinance and supply or normal with both being the same size. small generate 50 and normal 250 for same space may be an overlooked thing
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  #73  
Old September 17th, 2006, 02:47 PM

MasterChiToes MasterChiToes is offline
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Default Re: SE5 Demo Bug Reports

Upgrading stuff in the queue replaces the "build order" with an "upgrade order" (for the item that was never built)... resulting in an upgrade failed notice.
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  #74  
Old September 17th, 2006, 02:54 PM
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Blade W Blade W is offline
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Default Re: SE5 Demo Bug Reports

I dont know it's a bug or feature but neutral empires seems refuse to reply any of my diplomatic treaty offer.

Also, the Amonkrie ask me to give them intelligence help cuz they buildings sabotaged in some way, but there was nothing any details what they want EXACTLY from me (how much intel points by the way, or how many times: only at once or for years??). I espionaged them for 3-4 turns(no sabotages), when I noticed they only contacted with me and a neutral empire, so it's possible they request help from an empire who espionaged, even sabotaged them in the previous turn?

And last: I caught my own Non-Intercourse offer when espionaged they communication channels. Weird
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  #75  
Old September 17th, 2006, 03:08 PM
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Default Re: SE5 Demo Bug Reports

Quote:
Phoenix-D said:
I case I gave the wrong impression- saying your opinion is fine. I'm just trying to keep the screaming and fanboyism (on both sides..) from rearching SE3 vs SE4 levels.
I remember this. And it got pretty bad. Half the community for SEIII was up in arms, saying they wouldn't touch SEIV unless they had X, Y, Z. Hell, when I was a beta tester way back when, I thought I was still going to spend more time playing SEIII than SEIV. I can say this much from experience: the instability is largely from feature-creep, because fans of this game always want MORE features; and, the game will get better. I think it is very playable as a demo right now, but that's only from two one-hour game sessions over the weekend so far. And you will get used to the interface if you keep playing it, and a lot of things that are annoyances now will seem to disappear (e.g. I thought ship design was going to be a complete pain with dragging every. single. component. one. at. a. time. After playing with it a bit, and learning the shift-click trick, I find it to be similar designing speed to SEIV. Until SJ makes Carrier Battles for SEV, and you need to add a bajillion armor components.)

Anyway, there are really two options for SEV: you take it released with some flaws, or you wait for your perfect game, and keep on requesting more and more from it, and the game is never released.
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  #76  
Old September 17th, 2006, 03:35 PM

Lord Q'Daan Lord Q'Daan is offline
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Default Re: SE5 Demo Bug Reports

Crash bugs aren't too bad, just have to save often. I can't figure out the Solar Generators from the Crystal tech tree. It should be producing 2000+ MOR per star, minus a 500 MOR maintanence cost. In a binary system that's so worth it. But I don't seem to be generating any resources. Possible bug.
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  #77  
Old September 17th, 2006, 04:01 PM
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Default Re: SE5 Demo Bug Reports

Quote:
Ragnarok-X said:
Mephisto, just to make this clear: I didnt meant to offend you or any beta-tester, nor did i meant to critism you.

I just find it it very ****ing weird that 50 people test a game for many months, and when the demo is released <b>(with the full game at hand, this demo is 99% like the full game will be)</b> there are DOUZENS of bug reports and obvious suggestions. I was able to get the game to crash ! This is not excusable for a public demo.
I really think something is wrong with either Aaron or SEV. If i wouldnt knew it better, i would think he is ignoring his testers. I found so many, many flaws i can hardly believe it.
RD - We did our job and UI improvements were made. However the focus was on bugs, getting the game working, balance issues, and implamenting the features. I don't know if you know this or not, but Aaron spent a considerable amount of time addressing huge lists of bugs and gaming issues. The UI was important but a lower priority. Now that the game is out, Aaron and SF will have the advantage of a whole new list of bug reports and will more than likely now be able to spend some quality time working on the UI to. The game can only get better now that the demo has been released.
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  #78  
Old September 17th, 2006, 04:04 PM

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Default Re: SE5 Demo Bug Reports

On the System screen Shift+Enter is suppose to toggle the view in some way. But when I try it, it tries to open a combat simulator and then gives an Access Violation.

One of my favorite new items: customizable columns in Planet/colony/ship lists!!!

I also remember what SEIV started out as. I am tremendously impressed with what I've seen so far. Lots of new stuff to learn, new locations to find what I'm looking for. But loving it so far.
Also, remember that a large portion of us (myself included) have been pleading for something, ANYthing concerning SEV. We got it. It'll improve.

Thank you Aaron for yet another wonderful addition to SE!!
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  #79  
Old September 17th, 2006, 04:06 PM

Goodship Goodship is offline
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Default Re: SE5 Demo Bug Reports

Quote:
Goodship said:
Quote:
Captain Kwok said:
Quote:
Goodship said:
I can't start the game... It saids something is missing in the helptext.txt in the /data folder
Sometimes this randomally happens because the file is so large. If you close and restart it will be ok.
OK since i did that and it dopesn't worked out i will post the error message here

And since the number varies i will use X, Y and Z to represent the numbers involved

Help Text Data File
Filename: D:\Space Empires V Demo\data\HelpText.txt
-----------------------------
Could not find field "Dlg Game Setup ?MultiplayerX]Name" in record
Could not find field "Dlg Game Setup ?MultiplayerX]Descr" in record

(where X ranges from 1-20)

Could not find field "Dlg Game Setup ?Empire DetailsY]Name" in record
Could not find field "Dlg Game Setup ?Empire DetailsY]Descr" in record

(where Y ranges from 1-35)

Could not find field "Dlg Game Setup ?Race DetailsZ]Name" in record
Could not find field "Dlg Game Setup ?Race DetailsZ]Descr" in record

(where Z ranges from 1-14)

Could not find field "Dlg Game Setup ?GovernmentA]Name" in record
Could not find field "Dlg Game Setup ?GovernmentA]Descr" in record

(where A ranges from 1-2)

Could not find field "Dlg Game Setup ?SocietyB]Name" in record
Could not find field "Dlg Game Setup ?SocietyB]Descr" in record

(where B ranges from 1-2)

Could not find field "Dlg Game Setup ?Racial TraitsC]Name" in record
Could not find field "Dlg Game Setup ?Racial TraitsC]Descr" in record

(where C ranges from 1-3)

Could not find field "Dlg Game Setup ?TechnologyD]Name" in record
Could not find field "Dlg Game Setup ?TechnologyD]Descr" in record

(where D ranges from 1-4)

Could not find field "Dlg Game Setup ?HistoryE]Name" in record
Could not find field "Dlg Game Setup ?HistoryE]Descr" in record

(where E ranges from 1-4)

That's all please help me
Can somebody solve my problem?

I download from 3dgamers and strategy first with and without download accelerator but this problem still exists.
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  #80  
Old September 17th, 2006, 04:09 PM
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Default Re: SE5 Demo Bug Reports

Quote:
Ragnarok-X said:
However, it should not be released at this point.
This will become a second MoO3*. Lots of potential, wasted.
- *Master of Orion 3

SE V IS NOT NOR WILL IT EVER BE a Masters of Orion 3! Let us get this out in the open and aired right here and now! Aaron programed SE V by himself for the most part and did NOT have the benefit of a huge budge and dozens of programers. SE V in its current state is 1000X better than the final product of MOO3! I keep saying this too people and hopefully it will start to sink in! "The game can only get better now that it has been released."

By that I mean that Aaron will continue to work on the game and improve it just as he did with ALL of his prvious games. Now that it has been released he will have the added benefit of having a whole bunch of new players perspectives on things. That means more bug reports, more improvement suggestions, and more help in sorting out balance and game play issues.

You should all look at this as a huge oppurtunity, how often is it that a game develope will listen to the fans and actually depends upon them to make their game better?

SE V is no MOO3! Nuff Said!
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