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September 2nd, 2004, 03:14 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Artifact bug status?
I thought that 50% + 100% is 150%, and that would work just as well as 100%. How does this 'curse' you mention come to play? Don't the the protections stack at all?
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September 2nd, 2004, 11:56 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
archaeolept said:
no, "crippled" is an old affliction. you've no doubt seen it but forgotten about it, arryn. It is, in fact, notoriously useful, as crippled units set at the back on hold and attack generally prevent pretender routs
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You are no doubt correct about it being old and having slipped my mind. It also doesn't help my memory that I typically put up GoH as soon as I can, which tends to fix such things before I might take notice of them. It's only when I play nations who aren't strong in Nature that things like afflictions and supply impinge on my consciousness.
Thanks for the reply ... and the useful hint.
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September 3rd, 2004, 12:43 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: Patch 2.13 available now
Heck, there's a heap of cool afflictions that haven't been implemented. Insulted, married, quadraplegic and believing that professional wrestling is real, all spring to mind. But you've got to draw the line somewhere.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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September 3rd, 2004, 12:46 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Zapmeister said:
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believing that professional wrestling is real, all spring to mind.
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whadya mean, guy, professional wrestling is real! they wouldn't fake that! (right?)
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September 3rd, 2004, 02:09 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
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Re: Patch 2.13 available now
Quote:
Zapmeister said:
Heck, there's a heap of cool afflictions that haven't been implemented.
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You left out "alcoholic" (-2 to all attributes), "gambler" (costs double upkeep), and "apostate" (inability to receive blessings of any sort). And let's not forget the phobias. "Acrophobia" (cannot be given items of flying), and "arachnophobia" (suffers +10 fear vs. spiders) come easily to mind. There's a veritable cornucopia of amusing afflictions one can create from phobias. [img]/threads/images/Graemlins/Poison.gif[/img]
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September 3rd, 2004, 09:26 AM
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Sergeant
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Join Date: Sep 2003
Location: Norway
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Zapmeister said:
Heck, there's a heap of cool afflictions that haven't been implemented. Insulted, married, quadraplegic and believing that professional wrestling is real, all spring to mind. But you've got to draw the line somewhere.
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Maybe an "impotent" or "castrated" afflictino that gives penalties to morale; but on the other hand makes the unit immune to succubi?
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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September 3rd, 2004, 09:30 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Leif_- said:
Maybe an "impotent" or "castrated" afflictino that gives penalties to morale; but on the other hand makes the unit immune to succubi?
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Ya know, there's a point where excess realism in games makes me kinda queasy...
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September 3rd, 2004, 10:30 AM
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Sergeant
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Join Date: Sep 2003
Location: Norway
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Thufir said:
Ya know, there's a point where excess realism in games makes me kinda queasy...
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And you call yourself a mentat. For shame! Here, have some Saphu juice.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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September 3rd, 2004, 10:41 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Patch 2.13 available now
Quote:
Leif_- said:
Maybe an "impotent" or "castrated" afflictino that gives penalties to morale; but on the other hand makes the unit immune to succubi?
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I've noticed dark vines (blood summoning spell) can get blinded... odd since plants shouldn't have eyes.
__________________
There can be only one.
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September 3rd, 2004, 10:50 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Leif_- said:
Quote:
Thufir said:
Ya know, there's a point where excess realism in games makes me kinda queasy...
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And you call yourself a mentat. For shame! Here, have some Saphu juice.
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lol - slipped out of character, for a moment. ok, i'm back
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