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  #71  
Old June 30th, 2005, 11:58 PM
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Default Re: What Is The Status Of The Star Wars Mod?

What if you copy and scale down the whole cannon structure there...
Place the small copy in the middle of the indentation, and fade the radial lines out a bit?

That, plus some rounding off on the faceted perimeter of the whole thing should get it looking pretty close to the movie screenshot there.
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  #72  
Old July 1st, 2005, 12:14 AM
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Default Re: What Is The Status Of The Star Wars Mod?

All I can really do is ask that someone with a lot more skill than I do that. I would be happy to render a larger image and several cannon types if I could get someone who knows how to use PSP or PS.

The thing also needs the center equater section made more appearant.

If any one is interested PLEASE LET ME KNOW. Thanks.
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  #73  
Old July 1st, 2005, 12:24 AM
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Default Re: What Is The Status Of The Star Wars Mod?

All you'd have to do is grab the circle-selection tool, pick off the dish, and hit copy / paste... then reduce to about 15% and drag it to the middle of the existing dish.

Take a black brush, and zoom way in to just simply shave off the faceted edges on the perimeter.
The portrait looks like it has about 16 sides instead of being a circle at the moment, because of the inherent issues with meshes that don't have insane numbers of polygons in them.
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  #74  
Old July 1st, 2005, 02:58 AM
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Default Re: What Is The Status Of The Star Wars Mod?

I once got 300,000 poly's to display in Wings3d. On the other hand, the frame rate was about 1/sec.
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  #75  
Old July 1st, 2005, 03:20 AM
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Default Re: What Is The Status Of The Star Wars Mod?

Recolored Fighters

Attached Images
File Type: png 363262-tf3.PNG (9.3 KB, 117 views)
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  #76  
Old July 1st, 2005, 03:36 AM
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Default Re: What Is The Status Of The Star Wars Mod?

The re-colour looks good here, but what if you just increased their brightness slightly? They might be too dark on a black background.
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  #77  
Old July 1st, 2005, 12:50 PM
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Default Re: What Is The Status Of The Star Wars Mod?

Hm, only problem I see with the fighters is that there's a hatch on the top of the ball area... if I remember right.


But that's a moot point Great job Atrocities, and I hope I didn't sound TOO demanding with the deathstar criticisms.
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  #78  
Old July 1st, 2005, 01:04 PM

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Default Re: What Is The Status Of The Star Wars Mod?

Yes. There supposed to be hatch on top of ball. I didnīt spot it first. Those fighter arenīt so good without that hatch. And remember that they have Twin Ion Engines.
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  #79  
Old July 1st, 2005, 01:09 PM
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Default Re: What Is The Status Of The Star Wars Mod?

That is just being nit-picky. You could always make your own shipset if you do not like them.
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  #80  
Old July 1st, 2005, 01:11 PM
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Default Re: What Is The Status Of The Star Wars Mod?

Good stuff. Have you started making any of the troop images yet? I'm looking forward to seeing your version of Imperial Walkers.
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