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May 10th, 2016, 09:00 AM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
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Thanked 602 Times in 476 Posts
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Re: SCENARIOS!
Quote:
Originally Posted by Suhiir
Believe me I was totally amazed when the B-52s actually hit where they did. I usually count myself lucky if a level bomber manages to hit anything.
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Years back I actually shot one down, seem to remember it crashed in the hex my HQ was occupying or adjacent which whipped it out.
Gobsmacked.
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John
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May 13th, 2016, 11:30 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 380 Times in 200 Posts
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Re: SCENARIOS!
Ghowrmach discrict, northern Afghanistan,
November 2007,
After a period of increasing Taliban activity in the north of Afghanistan, ISAF and ANA forces go on the offensive. Backing up the effort near Ghowrmach is a reinforced Norwegian mech inf company. Previously the Norwegians have been held back somewhat, that is over now, time for the gloves to come off...
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The Following 5 Users Say Thank You to wulfir For This Useful Post:
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May 10th, 2016, 07:18 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,091
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Re: SCENARIOS!
Quote:
Originally Posted by Suhiir
(given that the AI prefers blue-on-blue at close engagement ranges)..
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I can assure you there is NOTHING in the code like that it all depends on how they are targeted .... If Andy or I thought the AI was targeting blue-on-blue in air strikes we would have fixed it years ago. This is your issue not the games
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May 10th, 2016, 08:36 AM
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Second Lieutenant
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Join Date: May 2012
Location: Philippines
Posts: 505
Thanks: 432
Thanked 149 Times in 104 Posts
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Re: SCENARIOS!
Quote:
Originally Posted by Suhiir
The real surprise ... no not surprise ... shocked amazement was when not one but both B-52's managed to drop their loads exactly where they'd do the most good. They easily caused 20%+ of the ISIS casualties between them and broke the main attack up so badly that as the units rallied and trickled into my defensive positions it was a classic turkey shoot. As much as I hate to do so I have to give credit where it's due. Hats off to the US Air Force!
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Interesting. In scenario #77 --Marines Return to North Korea, by CB Blackard--a B-1 bomber dropped its load of 84 500-lb gravity bombs along a trenchline which might've caused 10-15 casualties among dug-in infantry. In the same scenario a dozen Harriers, Tomcats and Hornets took out about 30 hard and soft targets, including dug-in tanks, bunkers, flak and a SAM battery, without a single blue-on-blue incident. Really quite astonishing.
Got some saves to commemorate the action. Thought I'd write another AAR but in order to win a DV had to do some gamey stuff with helos (like landing on rough terrain or slopes, sometimes adjacent to neutralized bad guys, and picking up non-formation infantry willy-nilly to insert near ground-inaccessible objectives while flying carelessly over enemy-held sectors). Plus--SPOILER ALERT!!--it's a bit one-sided since the Nokors have no thermal MBTs or ATGMs until near the end. Still pretty hairy though; needed deep penetration by M1A1s firing long-range to beat off armored counterattacks against mostly light infantry out on the proverbial limb.
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May 10th, 2016, 07:50 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: SCENARIOS!
It has no "preference" for blue troops, in fact they are less likely than reds to be chosen, it is just that when yours and theirs are both mixed into the target zone, which is a 500-199m circle round where the plane decides to attack, then there is a chance that the sky jockey will select a friendly instead of an enemy. The more blues than reds in the pick'n mix selection, the more chance it will target the friendlies.
Air strikes should be de-conflicted from friends, by at least a kilometre, and it also helps if the ingress route does not pass over friends either. Planes start to look along their flight path, and if that drops short into the friendlies, then they may select them instead.
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May 10th, 2016, 08:35 AM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
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Re: SCENARIOS!
I suspect it has to do with unit visibility. You can always see your own units, enemy ones need to be spotted (even if by some other unit). So given that aircraft apparently attack the first unit they see it only makes sense they'd select a friendly unit.
I'm NOT claiming the code in any way prefers friendly units, only that they get selected more frequently, perhaps due to the fact that more of them are usually visible, if they see 15 friendly units and 4 enemy ones in their target area ... well ... what do you expect.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Last edited by Suhiir; May 10th, 2016 at 08:52 AM..
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May 24th, 2016, 11:55 AM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 852
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Re: SCENARIOS!
Anyone started work on a siege of Hue scenario using the maps I made yet?
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"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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May 24th, 2016, 10:07 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
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Re: SCENARIOS!
Still waiting on the local area maps I requested RecruitMonty.
No sense using the entire map when half the scenarios take place south of the river.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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June 2nd, 2016, 10:53 AM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 852
Thanks: 207
Thanked 176 Times in 97 Posts
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Re: SCENARIOS!
Quote:
Originally Posted by Suhiir
Still waiting on the local area maps I requested RecruitMonty.
No sense using the entire map when half the scenarios take place south of the river.
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You means these (see below), right? If so then I totally forgot about them. Sorry. Will do that now.
Quote:
38,67 - 117,67 - 38,141 - 117,141
28,21 - 73,21 - 28,123 - 73,123
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__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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June 10th, 2016, 11:57 AM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
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Re: SCENARIOS!
Quote:
Originally Posted by RecruitMonty
Quote:
Originally Posted by Suhiir
Still waiting on the local area maps I requested RecruitMonty.
No sense using the entire map when half the scenarios take place south of the river.
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You means these (see below), right? If so then I totally forgot about them. Sorry. Will do that now.
Quote:
38,67 - 117,67 - 38,141 - 117,141
28,21 - 73,21 - 28,123 - 73,123
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If these are map hex coordinates, you may extract a copy using the extended map editor.
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