|
|
|
|
|
March 22nd, 2007, 02:25 PM
|
|
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Could u stop Gorgon?
Quote:
mivayan said:
Quote:
Xietor said:
Ok, in my current game where my friend resigned in late winter of year 7, I had a situation with marigon attacking me with a huge army. 471 castle bought troops and 18 commanders, many of which cast paralyze(an overpowered spell that needs a nerf).
|
A bunch of astral-2 mages? Be glad he didn't give one two gems and orders to cast Light of the northern star, with the rest spamming soul slay
|
Yes, even if you have high MR, like 24+, if you have a dozen astral mages casting soul slay. One of them will get lucky sooner or later and take out your SC. I know, its happened to me more than once and they both had troops with them!
Is it me or do spells like paralyze, soul slay etc...seem to have a greater chance of targeting larger tagets, size 4 and above? Or is it because they are at the front of the battlefield slaying the opposition?
|
March 22nd, 2007, 02:46 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Could u stop Gorgon?
Or Horror Mark?
Longer term damage, but...
|
March 22nd, 2007, 02:47 PM
|
|
Major
|
|
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Could u stop Gorgon?
yeah the AI aims for bigger targets (when in range) with 100 accuracy spells.
|
March 22nd, 2007, 03:04 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Could u stop Gorgon?
I think paralyze is a bit overpowered. It takes 2 astral magic to cast, is only a 4th level spell, and it can basically take a top notch troop or a sc out of combat for 25 rounds?
And it is free to cast? What spell does nature get that is comparable? Vine arrow? At level 7 you get charm, but that is way further down the line and takes 3 nature to cast.
Acrosphale with about 15 of those level 3-4 astral mages all spamming paralyze, soul slay, and enslave mind, sitting in a castle can be a bit much. Though a few blade winds can end that spam in a hurry.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
March 22nd, 2007, 03:06 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Could u stop Gorgon?
So, what's the problem then?
|
March 22nd, 2007, 03:22 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Could u stop Gorgon?
I think the duration of paralyze is the problem. I can see 3-4 rounds of combat, but not 20-30.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
March 22nd, 2007, 03:24 PM
|
|
Major
|
|
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Could u stop Gorgon?
Nature has Sleep. 100+ fatigue is pretty much equal to paralyze, and it's lower in research. Precision is not 100, but Eagle Eyes helps with that.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
|
March 22nd, 2007, 03:38 PM
|
|
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Could u stop Gorgon?
Quote:
Xietor said:
Acrosphale with about 15 of those level 3-4 astral mages all spamming paralyze, soul slay, and enslave mind, sitting in a castle can be a bit much. Though a few blade winds can end that spam in a hurry.
|
However if you play Marverni you can script stoneskin or ironskin or invulnerabilty first then spam paralyze. You then laugh at bladewind.
However, I personally think paralyze is perfectly fine as it is.
Shadowblast paralyzes as well btw and inflicts serious amounts of damage, of course its low precision.
Everything has its pros and cons in Dominions.
|
March 22nd, 2007, 04:12 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Could u stop Gorgon?
Quote:
Xietor said:
I think the duration of paralyze is the problem. I can see 3-4 rounds of combat, but not 20-30.
|
I've seen paralysis last anywhere from 1 to 27 rounds, so it's not as if it always puts the target in ice for half the combat. You were asking the question earlier about how to take down a gorgon, now that this viable tactic is offered, suddenly it needs a nerf? Why?
Dom3 is a rock-paper-scissors type of game so that everything does not need to be equally balanced against everything else.
|
March 22nd, 2007, 04:18 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Could u stop Gorgon?
the other thing about paralyze is its range, its 100 precision, coupled with the ability to paralyze for 30 plus turns. And they stack. If you have a unit paralyzed for 7 turns and he gets hit again he can be paralyzed for 25 more.
It just seems a bit out of whack for a 2 astral spell you can get fairly early and has no gem cost. I think it is a good equalizer for scs, but it would be fine with a cap of like 5 turns per cast.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|