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November 3rd, 2007, 10:23 AM
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Corporal
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Join Date: Jun 2004
Posts: 72
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MA newbie PBEM game
GMT +1
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November 3rd, 2007, 10:24 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MA newbie PBEM game
Everyone should give a latitude too. Then we can guess a country.
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November 3rd, 2007, 12:20 PM
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Corporal
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Join Date: Jun 2007
Posts: 179
Thanks: 0
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Re: MA newbie PBEM game
Eastern time here as well.
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November 3rd, 2007, 04:14 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: MA newbie PBEM game
I (Bandar Log) am US Central Time here (GMT -5hr). I am usually sending turns before going to work (6-7AM CT) or after (6-8PM CT). All depends on if I am home or not. I am thinking of installing the game on my PC at work ...
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November 3rd, 2007, 06:04 PM
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Corporal
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Join Date: Oct 2007
Posts: 55
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Re: MA newbie PBEM game
Muahaha dooo it. I installed it at my GF's house so I can play even there
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November 3rd, 2007, 06:36 PM
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Corporal
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Join Date: Jun 2007
Posts: 179
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Re: MA newbie PBEM game
Definitely have it installed on laptop. Although that doesn't mean I can really play at work (well, not all the time at least )
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November 4th, 2007, 08:42 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: MA newbie PBEM game
It is really crowded here. Some nations have good luck and may get about 15 provinces but for some it looks like 10 per nation. Bloody.
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November 4th, 2007, 10:31 PM
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Private
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Join Date: Oct 2007
Posts: 14
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Re: MA newbie PBEM game
I haven't seen anyone so far, so I must be one of the lucky ones. I'll be ready with my elephants once someone does venture too close.
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November 6th, 2007, 09:15 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: MA newbie PBEM game
And here we get a first example of "diplomacy". Everyone should be aware of the treacherous nation of Man that breaks it's own word! Their messengers came with peace offering years ago, using peaceful intentions of TC nation, just to stab them in the back later.
T'ien Ch'i announces that treacherous cowards from Man shall be purged from that world!
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November 6th, 2007, 10:55 AM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
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Re: MA newbie PBEM game
A proclaimation from Man:
Below is a copy of our PM conversation. Curious to know what TC is talking about.
Equally curious why he thought I should/would give my lands to him.
Equally curious why he's accusing me of aggression, as he instigated hostilities with a sneak attack & a capital "instill uprising" 4 turns ago.
However, the troops of Man rest easy, having already repelled 4 TC attacks without the loss of a single soldier.
Hopefully, the wise leaders of TC's imperial bureaucracy will *remove* whichever dope is currently running the Department of Diplomacy, and replace him with a man willing to consider this truly reasonable offer: give me back the province you stole in your sneak attack, and we can finally have our non-aggression pact.
Cheers,
Man
Enclosure
TC: Welcome neighbour I bring an offer of peace and mutual growth. Both of our nations can work great together. IF you are interested write me your offer of our borders.
Man: I'm a reasonable man, and will entertain any reasonable proposal. What did you have in mind?
TC: Signing a NAP, making borders [so we do not try to conquer the same provinces] and if it goes well and we both decide it will benefit us making an alliance later.
[At this point, TC sent an ingame message asking I give him all the lands on the southern border of my capitol.]
Man: This sounds good. I received your ingame message. We'll need to rethink the boarder provinces. In the mean time, perhaps we can setup a non-aggression pact. I propose a NAP-3, with the following terms for clarification:
- Neither party will enter the other's territory (including sneaking units) while the non-aggression pact is in effect.
- The NAP will remain in effect until 3 turns after a party gives notice that the NAP is to end.
- End-of-NAP notice must be given via the in-game messaging system. So for example, if end-of-NAP notice arrives on turn 10, then troops may be in the opponent's lands on turn 13. Is this agreeable to you? If I do not hear from you within 1hr of the hosting deadline, I will assume it is not.
TC: I just woke up Yes, that seems like a good NAP. So what would you change in borders? I see you have expanded quite a bit
[TC now captured my province Blessed Gorge (140). I also was given a report of spying in the capital]
Man: I propose the following boarders:
-I get Blessed Gorge (140) back, ie you pull out all troops & no PD.
-You can keep NW Valenwood (124) & have Babrin Fields (136), which will makeup your northern boarder.
-Also, move your spy out of my capital. Word of advice: when you're the only opponent with access to spies, don't instill uprisings.
Assuming these are acceptable, the NAP3 begins immediately. If I don't hear by 1hr before the hosting deadline, I'll assume not.
-Man
TC: I think that we should set a border that benefits both sides. You are not making friends with demanding so many land. Treat the thing that happened in your capitol as a warning, I was fully aware that I will be the only nation that can be blamed for that. We can both prosper in peace but it must be on equal rights.
We need to divide our location so everyone has about the same amount of land. I have two offers:
1. I take east, so you give me #155 and all the east from that. On west I take 141, 154 and 136 and you take all north from it.
2. I take west and we set border on [provinces I take]: 141,154, 166,4.
Respond mi ASAP so we can make adjustments that you probably will want to propose. We should have resolved that matters earlie so we wouldn't be in a not so nice situation we are now in.
[For the record, I'd already owned all lands he's mentioned.]
Man: I went to through a lot of trouble capturing that land, and I'm not giving you any of it. If you want a NAP, great. If not, that's cool too.
TC: Put yourself in my situation. Look at the map. What you try to do is to close completely my expansion routes. So it makes your terrain natural expansion path. There is plenty of terrain both for you and for me. And I don't think you want to expand everywhere and border with everyone. Having shorter border is better solution, even if it takes some sacrifices.
All I want is a route to expand, be it either east or west. I think you would make a good deal letting me take that 1-2 provinces and being able to move your armies to fight on different fronts.
Man: It's unreasonable for you to expect me to give you my territory.
I'm willing to enter into a NAP3 with you, subject to the terms I specified earlier. If I don't hear a response from you by 1hr before the hosting deadline, I'll assume there's no deal.
-Man
[At this point, TC attacks 2 of my provinces simultaneously, losing both with heavy, heavy losses.]
TC: I am offering you to keep the rest of the provinces. Territory is territory. You really cannot demand that other people will be satisfied with some tiny part of the map when you take the rest.
Man: So do we have a NAP or not?
TC: Are you going to agree on borders that are good for bot me and you and not only for you?♠
Man: I cannot agree to anything you've proposed.
TC: I see there is C'tis to the east. All I want then is a passage to the west so I fight someone else, not you. Could I get 141, 136 and 162? I shall then remove my armies from waters above you.
Man: I'm afraid I cannot do that.
[This was the final communication before the most recent hosting. TC launched 2 amphibious assaults against me; both were easily repelled. And I killed his spy.]
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