.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #71  
Old November 29th, 2008, 10:14 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Beware of Ashdod

It was funny AoE, for a couple of days I've been debating about posting exactly the same thing. Against giant classes, the S9 bless becomes even more important - essentially in your case you caused the enemy to miss 235 times. I doubt the E9 was really relevent except possibly for spell casting.
Reply With Quote
  #72  
Old November 30th, 2008, 01:01 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Beware of Ashdod

I think that Ashdod is really better in research than Mictlan. And has much much better battlefield mages.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #73  
Old November 30th, 2008, 05:25 AM
Nikelaos's Avatar

Nikelaos Nikelaos is offline
Sergeant
 
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
Nikelaos is on a distinguished road
Default Re: Beware of Ashdod

Quote:
Originally Posted by Zeldor View Post
I think that Ashdod is really better in research than Mictlan. And has much much better battlefield mages.
true but battlefeild spells are generally more of a boost to the little guys, iron bane for instace is techniquely a bttlefield nerf to both sides however seeing as giants can punch through armour anyway it favours the little guys who would usually find it difficult to damage ashdods sacreds.
__________________
Melita Mod
Reply With Quote
  #74  
Old November 30th, 2008, 06:08 AM
OmikronWarrior's Avatar

OmikronWarrior OmikronWarrior is offline
Sergeant
 
Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
OmikronWarrior is on a distinguished road
Default Re: Beware of Ashdod

Quote:
Originally Posted by Zeldor View Post
I think that Ashdod is really better in research than Mictlan. And has much much better battlefield mages.
I would think this would be pretty easy to test figure out. Research ability is just cost/RP, with cheap low level mages usually being the most cost effective researchers in a magic dominion.
Reply With Quote
  #75  
Old November 30th, 2008, 06:13 AM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Beware of Ashdod

Not such an easy test, though. Especially since Chris specified "better battle mages" as well. Often, these are not the same unit.

For example, Mictlan Priests are marvelously cost effective researchers, with Magic1, but they are not extremely useful in battle, most of the time.
Reply With Quote
  #76  
Old November 30th, 2008, 04:36 PM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Re: Beware of Ashdod

Quote:
Originally Posted by JimMorrison View Post
Not such an easy test, though. Especially since Chris specified "better battle mages" as well. Often, these are not the same unit.

For example, Mictlan Priests are marvelously cost effective researchers, with Magic1, but they are not extremely useful in battle, most of the time.
Which is why I always encourage players to buy the Nahualli. 5 research (6 with magic 1) for 110 is solid in my opinion. They may not be as cost efficient, but they can provide a variety of battlefield options. They are great for panic spam, communions, curses, and more. Bringing a bunch along while casting banner of the norther star or using a reverse communion allows for solid astral magic. I can easily make dozons of turkey mages into S3N3 mages, which can be quite effective. The other positives are that these researchers are quick responders, as they can fly, and they get a second life due to their secondary form. Just keep them as turkeies in battle. Flying also allows them to leave losing battles quickly and fly back to labs when the threat is over. Lastly, they have the potential to expand your magic diversity by having blood or death on rare occasions. The only negative is that they aren't sacred, but that hasn't stopped me from obtaining countless victories thanks to them.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations

Last edited by AreaOfEffect; November 30th, 2008 at 04:39 PM..
Reply With Quote
  #77  
Old November 30th, 2008, 11:03 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Beware of Ashdod

Quote:
Originally Posted by JimMorrison View Post
Not such an easy test, though. Especially since Chris specified "better battle mages" as well. Often, these are not the same unit.

For example, Mictlan Priests are marvelously cost effective researchers, with Magic1, but they are not extremely useful in battle, most of the time.
To make matters more complicated = there are two kinds of effective: straight cost effective and time effective.
Reply With Quote
  #78  
Old December 1st, 2008, 01:39 AM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Re: Beware of Ashdod

Quote:
Originally Posted by chrispedersen View Post
To make matters more complicated = there are two kinds of effective: straight cost effective and time effective.
A point I wanted to bring up. Nahualli may not be as income effective, but they are income light and more time effective. So I just don't buy the Ashdod > Mictlan in research argument. Both of them have what it takes to beat the other if the player behind the wheel wants it bad enough.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
Reply With Quote
  #79  
Old December 1st, 2008, 06:52 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Beware of Ashdod

Bowfire should not be Mictlan's biggest worry. MA Mictlan has easy access to arrow fend or storm. Even before those spells are researched, archers can be annihilated by setting eagle warriors to fly over and attack them.
Reply With Quote
  #80  
Old December 1st, 2008, 02:57 PM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Re: Beware of Ashdod

Bowfire? That came out of left field I think.

Alright, lets get off the subject of Mictlan and back onto non-nation specific ways to deal with Ashdod.

In my opinion, dealing with Ashdod is simular to the way you would deal with an army of thugs. The less you think of their dudes as national recruitables and more like national summones, the more likely it is that you can devise a strategy against them. However, that's just a mindset, not an actual strategy.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.