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January 13th, 2009, 03:42 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
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Thanked 4 Times in 2 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
Ah ok thank you. I am going to play a gamble and go with LA Bogarus.
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January 13th, 2009, 03:48 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
I've heard mention that there were special sites? ARe they randomized or do we get an indicator of where they were? (Saephi had *'s on their maps to denote special magic sites for example)
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January 13th, 2009, 03:52 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
Just play a test game on it  Put indies to 0 and conquer provinces if you like. That magic sites are revealed, so you automatically get them when you conquer the prov, without the need to site search.
there are also some provs marked as 'many sites' - all garrisons leading to plains, all cave entrances and I think that also that cave provs behind 2 water provs
There are also some changed poptypes. 4 outer plain cities have hoburgs. 6 gateways [cave provs leading to central island] have recruitable Troll Kings.
Everyone should take a look at the map and test it  You know all settings. We will be probably starting on Monday/Tuesday.
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January 13th, 2009, 05:18 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
Quote:
Originally Posted by Incabulos
Ah ok thank you. I am going to play a gamble and go with LA Bogarus.
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Bogarus is *vastly* improved under CBM. Sooo anyone vanilla bogarus is in for a *very* rude surprise. Starets rock.
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The Following User Says Thank You to chrispedersen For This Useful Post:
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January 13th, 2009, 05:33 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
Ah nice to know, thank you. I know very little about the changes CB makes. Just that the best way to learn is to be challenged.
I will have to go and see what changes CB makes, and examine the map in more detail. I am looking forward to this game, sounds like it will be alot of fun.
Not sure how much mixed ages changes the balance of things, but I am so few pre-conceived notions about how a game should play I doubt it would be too noticable to me  . I understand armour improves and magic and gems wane as the ages pass but little more than that.

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January 13th, 2009, 05:37 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
Indies will be from middle age, so that should help Bogarus a bit, garrisons may be tough for them though [but no fire resist and Bogarus can get flaming arrows]. And CBM is even better if you know less. In vanill there are only 5-10% spells worth using. So you'd waste lots of gems experimenting. In CBM most of spells are worth using [even when still many are worth much less].
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January 13th, 2009, 05:49 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
Quote:
Originally Posted by Incabulos
Ah nice to know, thank you. I know very little about the changes CB makes. Just that the best way to learn is to be challenged.
I will have to go and see what changes CB makes, and examine the map in more detail. I am looking forward to this game, sounds like it will be alot of fun.
Not sure how much mixed ages changes the balance of things, but I am so few pre-conceived notions about how a game should play I doubt it would be too noticable to me  . I understand armour improves and magic and gems wane as the ages pass but little more than that.

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Forgetting spells for a moment, the biggest thing is that bogarus no longer HAS to have a +prod scale. Base resources for cav went from 15 -> 2, the biggest change in the game, bar one.
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January 13th, 2009, 08:54 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
LA Pythium, please.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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January 13th, 2009, 08:55 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
I'll try LA Patala.
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January 13th, 2009, 09:33 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)
I am in, give me LA midgard
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