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January 26th, 2010, 10:31 PM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
What do you mean rehost? Are you suggesting rolling back to the previous turn because you forgot to get your turn in on time?
I don't have a problem with that I guess. Is it okay with you, thunderbird?
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January 27th, 2010, 06:25 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
Quote:
Originally Posted by SciencePro
What do you mean rehost? Are you suggesting rolling back to the previous turn because you forgot to get your turn in on time?
I don't have a problem with that I guess. Is it okay with you, thunderbird?
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Yes! THank you. I didn't look up the current turn to avoid using its info.
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January 27th, 2010, 04:55 PM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
Okay we haven't heard from thunderbird and I don't want to delay the game any more so I am going to put the rollback through.
Please, please try to let me know a few hours in advance if you need an extension. I'd really rather not do any more rollbacks if we can possibly avoid it.
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January 27th, 2010, 07:21 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
Thank you, it's there. I hope next turn would be faster...
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January 27th, 2010, 11:18 PM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
OKay i re-hosted with warna's new file and the previous file from me and thunderbird.
It's okay if you have delays, just please try to give me a few hours notice so i can postpone the game. I'd really rather avoid doing any more rollbacks
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January 27th, 2010, 11:23 PM
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Private
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Join Date: Oct 2009
Posts: 34
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
Hey guys, my file for the new turn must be corrupted. It won't open and causes the game to crash. Have tried it with a resend as well.Was I supposed to do something special for the rehost?
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January 28th, 2010, 12:23 AM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
oh crap. Maybe the bug was caused by the rollback - i've heard that rollbacks can make games buggy which is part of why i don't like them at all.
Are you using the file for turn 66? I've found that D3 bugs can sometimes be fixed by restarting, or maybe trying it on a different computer. If that doesn't work please make a post explaining the error to the general forum and see if anyone has any suggestions.
I could try to rollback again but I am afraid that would make it even worse.
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January 28th, 2010, 11:25 AM
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Private
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Join Date: Oct 2009
Posts: 34
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
Tried it on multiple computers....its a no go.
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January 28th, 2010, 11:48 AM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
crap crap crap.
Okay well i guess we have a couple options:
Option A: Rollback again and hope it works this time
Option B: Have me and warna submit blank turns then host with that. We would have to rely on the honor system here since there is no way to verify that the turns are blank.
Option C: Something i haven't thought of
Thoughts?
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January 28th, 2010, 05:20 PM
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Private
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Join Date: Oct 2009
Posts: 34
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Running – Operation Anchorage Seven Players MA Game on Bering
Just have me stall a turn...you guys go ahead.
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