|
|
|
 |
|

October 29th, 2011, 05:05 AM
|
Second Lieutenant
|
|
Join Date: Jun 2011
Posts: 435
Thanks: 18
Thanked 3 Times in 3 Posts
|
|
Re: new NoooB Game, (Running)
I would love to set the schedule to 36 hours, as we imho reached the mid game.
|

October 29th, 2011, 10:14 AM
|
Corporal
|
|
Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: new NoooB Game, (Running)
The hososting interval it´s set to 36 hours. Do you mean 48?
|

October 29th, 2011, 04:59 PM
|
Private
|
|
Join Date: Jun 2011
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new NoooB Game, (Running)
i am for 48h as well
as you can see i has been somewhat stalling (turning turns at the last moment), b/c i can't handle 1 turn/day pace and you guys so far are great with doing your turns ...
the game is not only turns, but also diplomacy and that takes time ...
|

October 29th, 2011, 11:52 PM
|
Corporal
|
|
Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: new NoooB Game, (Running)
If all agree i´ll extend the hosting interval to 48h.
Edit: for now i set the time to 48h.
|

October 31st, 2011, 10:35 PM
|
Corporal
|
|
Join Date: Aug 2011
Posts: 121
Thanks: 5
Thanked 1 Time in 1 Post
|
|
Re: new NoooB Game, (Running)
Seems like Acroscephale is still alive...makes me regret leaving this game, sorry all!
|

November 1st, 2011, 03:58 PM
|
Private
|
|
Join Date: Jun 2011
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new NoooB Game, (Running)
Next week since Monday afternoon i will be away till Thursday afternoon, i can make a turn right before leaving and same hour i will be back. I do not think though it will be enough, hence i will have to ask for extension.
|

November 1st, 2011, 04:37 PM
|
Corporal
|
|
Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: new NoooB Game, (Running)
Ok, let me know when you leave and i´ll extend the hosting.
|

November 7th, 2011, 12:24 PM
|
Private
|
|
Join Date: Jun 2011
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new NoooB Game, (Running)
Ok, i am sending a new turn now and i am gone till Thursday ..
I do not know how long this turn will take - it supposed to end on Wend, but almost all files are in already ...
Hence, if next turn deadline is on Thursday please extend it, i am back thu afternoon and i will make turn immediately.
Request:
I am having some problem with underwater provinces rebelling against our humble rule, we will punish them. Our forces already are approaching. Please, respect that it is our territory.
By the way, i have mind hunted the leading cracken and my mage got
fableminded, how come? there, for sure, was no mage with astral magic ...
|

November 7th, 2011, 12:46 PM
|
Sergeant
|
|
Join Date: Jan 2010
Posts: 351
Thanks: 12
Thanked 54 Times in 29 Posts
|
|
Re: new NoooB Game, (Running)
Quote:
Originally Posted by ditoLoco
Ok, i am sending a new turn now and i am gone till Thursday ..
I do not know how long this turn will take - it supposed to end on Wend, but almost all files are in already ...
Hence, if next turn deadline is on Thursday please extend it, i am back thu afternoon and i will make turn immediately.
Request:
I am having some problem with underwater provinces rebelling against our humble rule, we will punish them. Our forces already are approaching. Please, respect that it is our territory.
By the way, i have mind hunted the leading cracken and my mage got
fableminded, how come? there, for sure, was no mage with astral magic ...
|
The feebleminding is our fault (T'ien Ch'i) though entirely accidental. We waited a good long time but your underwater provinces (which we have asked to purchase from you, btw) remained indie-controlled so we sent our god to go cut up some calamari. Unfortunately, we did a quit-without-saving, losing all that scripting and when we went back and rescripted our god we forgot to re-equip him. If it's any consolation, he was torn apart and killed painfully by a multitude of kraken (though he has since gotten better).
Anyway, the flow of events went like this: Guatama teleported into the province; by chance this happened before your mind hunt. Your mage cast Mind Hunt into a province which suddenly contained a high astral pretender, so your guy got feebleminded. It was by chance that our teleport spell went off before your mind hunt spell; frankly we would have preferred it if you had remotely slain the kraken king before our pretender got there.
As far as those being "your" territory... I don't have the old turn files in front of me to confirm but it's been at least 5 if not more turns since that province traded your rule for that of a squid's. At that point it's free game both in the letter and, I would argue, the spirit of our NAP.
|

November 7th, 2011, 05:17 PM
|
Corporal
|
|
Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: new NoooB Game, (Running)
The game will now host at 21:12 GMT on Friday November 11th.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|