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April 6th, 2015, 11:56 PM
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First Lieutenant
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Join Date: Oct 2003
Location: Habablab PA - that's too funny to change
Posts: 717
Thanks: 120
Thanked 167 Times in 111 Posts
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Re: Feature requests
Tarkh, you need to get update 1.1
It adds a supply cost to away missions. I wasn't going to bother saying anything, but since you've now posted twice about "away mission supply costs", I suppose I should tell you, "it's in there!"
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April 7th, 2015, 03:00 AM
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Private
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Join Date: Mar 2015
Posts: 24
Thanks: 9
Thanked 5 Times in 4 Posts
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Re: Feature requests
Quote:
Originally Posted by ibol
Tarkh, you need to get update 1.1
It adds a supply cost to away missions. I wasn't going to bother saying anything, but since you've now posted twice about "away mission supply costs", I suppose I should tell you, "it's in there!"
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Oh, well... I thought that downloadable installer is up to date But how can I see the current version number? There's no indication on the main screen, and there's no info about it in .exe properties.
Anyway, thanks for patient clarification and sorry for my unwitting ignorance!
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April 7th, 2015, 03:07 AM
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Private
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Join Date: Mar 2015
Posts: 24
Thanks: 9
Thanked 5 Times in 4 Posts
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Re: Feature requests
Well, message edit function seems not working as intended, so sorry for multiposting... It's there, the current vesrion indication (1.1.0) now is presented on the main screen, so thanks a lot and smile all day!
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The Following User Says Thank You to Tarkh For This Useful Post:
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April 9th, 2015, 02:20 AM
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Corporal
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Join Date: Aug 2014
Posts: 138
Thanks: 73
Thanked 8 Times in 6 Posts
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Re: Feature requests
I would like something to stop you selling what you shouldn't.
ie Data During a Data Gathering Quest
or saving an Artifact
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April 9th, 2015, 05:55 AM
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Private
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Join Date: Dec 2014
Posts: 46
Thanks: 60
Thanked 22 Times in 18 Posts
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Re: Feature requests
Well, sometimes you do want to sell artefacts, e.g. when they give you bad things.
And you can always get more data, so being able to sell it when you desperately need money in spite of having a quest to gather it is also sensible.
Now, an additional pop-up or something that tells you about the quest in case you forgot, sure, that might be nice. Though I don't see that as a necessity, but maybe that just has to do with my memory having yet to start failing me and with me having played quite some rogue-like games before that one.
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April 9th, 2015, 05:11 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Feature requests
A graveyard feature, allowing us to view the final details of past careers?
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The Following User Says Thank You to PvK For This Useful Post:
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April 13th, 2015, 04:26 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: Feature requests
1. Perhaps a dump to text file when a game ends - so we can see all the stats of a captain (just dump the info from the screens shown after a death/win...)
2. A config option to set the directory where the game saves files/games. I hate having stuff put on my C drive
Last edited by rlnonay; April 13th, 2015 at 04:45 PM..
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The Following 2 Users Say Thank You to rlnonay For This Useful Post:
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April 15th, 2015, 02:34 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: Feature requests
A small extra - for quests, please show where we got them from (eg. "Banker base sector 12" or "Firax Lounge sector 20" or "Satellite sector 7").
Having two quests looking for artifacts, but not knowing which race asked for them makes it a bit of a challenge... especially when one offers 100K reward and the other offers 16K...
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The Following 2 Users Say Thank You to rlnonay For This Useful Post:
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April 15th, 2015, 10:45 PM
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First Lieutenant
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Join Date: Oct 2003
Location: Habablab PA - that's too funny to change
Posts: 717
Thanks: 120
Thanked 167 Times in 111 Posts
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Re: Feature requests
wow, that's a pretty big oversight on my part. I put it on the list.
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April 22nd, 2015, 11:40 AM
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Private
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Join Date: Jan 2015
Posts: 38
Thanks: 8
Thanked 20 Times in 13 Posts
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Re: Feature requests
I'd like a way of keeping track of how much stuff I have picked up and if, when I return to the ship, the hold will be full or not. I try to keep count but when I am on level 30 of a cave and the action is hot, it is so easy to lose track.
Of course, you may have intended that it is hard to keep track ;-)
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The Following User Says Thank You to Chris Steadman For This Useful Post:
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