.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #811  
Old March 26th, 2007, 12:45 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod v1.05 Available!

Greetings.

I'll be away for a few days - with no access to a computer/internet. I'll be back on Thursday night.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #812  
Old March 26th, 2007, 03:01 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Balance Mod v1.05 Available!

I've added Balance Mod 1.05+ support to PBW.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #813  
Old March 28th, 2007, 06:52 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Balance Mod v1.05 Available!

Boy, I'm glad another version of the mod came out. After I installed the 1.33 patch, I got a surprise when I tried to install the 1.04 balance mod. I was really getting used to it, and had to start a brand new game using the stock parameters. Can't wait to try this one out.
Reply With Quote
  #814  
Old March 30th, 2007, 07:28 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod v1.05 Available!

Quote:
Captain Kwok said:
Greetings.

I'll be away for a few days - with no access to a computer/internet. I'll be back on Thursday night.
Just an fyi - I'm back. Probably take a couple of days to get caught up on everything.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #815  
Old March 30th, 2007, 08:19 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: Balance Mod v1.05 Available!

I gather it now includes FQM. The new planets and storms appear nice.
Reply With Quote
  #816  
Old March 31st, 2007, 09:00 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Balance Mod v1.05 Available!

I started a new game with version 1.05 and so far no major problems. The AI seems quite efficient.
Good work Kwok!

Some small observations:

1.) Treaty proposals by the AI are very frequent: In a game with 15 AI empires I get 3-4 treaty proposals (including from empires I already have a treaty) per turn, which seems too much IMO.
2.) An AI, which is at war with me, is proposing a treaty which includes only the non-aggression, but without specification (neutral systems, all systems, colonization allowed). Has such a treaty any effect at all?
3.) Combat reports are quite often included in the treaty proposals and I accepted this with several AI empires. Now I get several times the same combat report about my own combats in the log. As I doubt the AI gets any benefit from combat reports, you might exclude this point from the AI treaty proposals.

Thank you for your work!
Reply With Quote
  #817  
Old March 31st, 2007, 09:28 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod v1.05 Available!

There should be about a 1-in-5 chance for a treaty proposal to be made if you don't have a treaty in place and about a 1-in-20 chance for changes to a treaty. But I guess with 15 players, there's the potential for a lot of chatting. I wonder though if the 1-in-5 new treaty chance is being checked even if there is a treaty in place... hmm...

That non-aggression treaty would be broken. It also means I have a small error in that script.

I included combat reports because I tried to include all elements in the AI's routine that players might want. You may consider revising your treaties not to have combat reports if it's too much info for you - which I suspect it would in a 15-player game.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #818  
Old March 31st, 2007, 12:55 PM

Tnargversion2 Tnargversion2 is offline
Corporal
 
Join Date: Feb 2007
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
Tnargversion2 is on a distinguished road
Default Re: Balance Mod v1.05 Available!

Yes I must say I actually had one of those just one more turn moments last night, well actually about 30 of them. Good job to Captain Kwok and Fyron your additions have added a tremendous amount.

This is finally a fun game!
Reply With Quote
  #819  
Old March 31st, 2007, 01:22 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Balance Mod v1.05 Available!

One more question:

Where do I find the script functions that determine the AI mood toward another empire?

Several empires are getting aggressive and I wonder why. I didn't reach the mega evil empire yet.

And as I have the higher score shouldn't the mood be "fearful" instead of aggressive?
Reply With Quote
  #820  
Old March 31st, 2007, 03:06 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod v1.05 Available!

Yeah, I sort of made the comparisons for determining the additional moods backwards. There in the Script_AI_Politics file.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.