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  #821  
Old June 10th, 2003, 05:45 PM
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Default Re: *** Star Trek Mod Discussion ***

*gnashes fangs*

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  #822  
Old June 10th, 2003, 05:58 PM

tesco samoa tesco samoa is offline
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Default Re: *** Star Trek Mod Discussion ***

and it would help meet all canadian content laws
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #823  
Old June 10th, 2003, 06:09 PM
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Default Re: *** Star Trek Mod Discussion ***

Quote:
Well, I wouldn't say that armor in the mod was like the armor feature in Voyager "Endgame", but it provides a little more protection once the shields have been knocked out (which only occurs once the generators are truly destroyed) - but not too much, a heavy weapon with a mount against most ships will cripple or destroy them.
As I recall, the shields and armor are both leaky.
That means, after the first hit, you will be taking some hull damage.

Without armor/SIF, even a little hull damage will kill you, so you definitely need to bulk your ship up.
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  #824  
Old June 10th, 2003, 06:46 PM
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Default Re: *** Star Trek Mod Discussion ***

Quote:
Originally posted by Suicide Junkie:
As I recall, the shields and armor are both leaky. That means, after the first hit, you will be taking some hull damage. Without armor/SIF, even a little hull damage will kill you, so you definitely need to bulk your ship up.
I believe I did mention this about 6 or 7 Posts down!

I guess SJ is just trying to reclaim his top poster crown after Fyron zipped by him!
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  #825  
Old June 10th, 2003, 09:27 PM
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Default Re: *** Star Trek Mod Discussion ***

Hey, this isn't the "Official" Star Trek Mod Discussion anymore?
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  #826  
Old June 10th, 2003, 09:52 PM
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Default Re: *** Star Trek Mod Discussion ***

Nope, the offical discussion is held at Fyron's forums unless kwok swiched it back here, and I doubt he has.
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  #827  
Old June 10th, 2003, 10:30 PM
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Default Re: *** Star Trek Mod Discussion ***

Quote:
Originally posted by Ed Kolis:
Hey, this isn't the "Official" Star Trek Mod Discussion anymore?
I didn't expect that anyone would notice the slight title change! I really only changed it to condense the title a bit, that's all. However, I do prefer using Fyron's forum because you can create separate threads and most items don't get buried by Posts like this one!
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  #828  
Old June 11th, 2003, 01:35 AM
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Default Re: *** Star Trek Mod Discussion ***

Well, I wouldn't say that armor in the mod was like the armor feature in Voyager "Endgame", but it provides a little more protection once the shields have been knocked out (which only occurs once the generators are truly destroyed) - but not too much, a heavy weapon with a mount against most ships will cripple or destroy them.

But you're right - how would you guys really know? Oh well don't fret, I'm getting there...still .
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  #829  
Old June 12th, 2003, 06:21 PM
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Default Re: *** Star Trek Mod Discussion ***

Quote:
Originally posted by minipol:
The battle picture (preview) on your site looks very cool. drool ...
How's the testing coming along?
I have a question about the AI? Are you using an own AI or have you modfied the AI of say TMD?
The mod is vastly different than the regular game, especially in terms of organization, so any old AIs will be totally non-functional - so I'll be making my own AIs based closely on each race's behavior on Star Trek, but I'm sure I'll borrow some ideas from the best AIs.

Testing is going ok but a little bit slower than I'd because of other 'life' demands. There's some issues right now that I need to clear up to make the mod functional enough to let other people use it without a few workarounds.

I'll post a few more in-game images soon with the next update.

Edit: Drop by our official forum hosted by Fyron, there's plenty of more detailed discussion there that you might find interesting! Link is available through the website!

[ June 12, 2003, 17:22: Message edited by: Captain Kwok ]
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  #830  
Old June 13th, 2003, 01:09 AM
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Default Re: *** Star Trek Mod Discussion ***

The battle picture (preview) on your site looks very cool. drool ...
How's the testing coming along?
I have a question about the AI? Are you using an own AI or have you modfied the AI of say TMD?
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