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  #821  
Old March 31st, 2007, 05:21 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Balance Mod v1.05 Available!

Oops, time for a patch? 1.05a coming soon?
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  #822  
Old March 31st, 2007, 07:12 PM
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Captain Kwok Captain Kwok is offline
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Default Re: Balance Mod v1.05 Available!

I blame it on the fact that the function is setup to calculate the moods for each race against yours and not your mood towards the other races.
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  #823  
Old March 31st, 2007, 07:47 PM

Raapys Raapys is offline
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Default Re: Balance Mod v1.05 Available!

Kwoky, has anything been done with the whole fog of war vs AI thingy? Haven't taken the time for a real game yet, so wondering if I should go with sensors on or off.
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  #824  
Old March 31st, 2007, 08:15 PM
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Default Re: Balance Mod v1.05 Available!

Is the Engineers culture supposed to INCREASE maintenance costs?
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  #825  
Old March 31st, 2007, 08:50 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Balance Mod v1.05 Available!

Hmm, looks like more than AI mood is reversed.
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  #826  
Old April 1st, 2007, 02:27 AM
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Default Re: Balance Mod v1.05 Available!

Quote:
Ed Kolis said:Is the Engineers culture supposed to INCREASE maintenance costs?
It is the way I put it in. I needed a negative factor for engineers so I choose maintenance because I figured they were extra diligent in making sure their ships were in good order.
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  #827  
Old April 1st, 2007, 07:56 AM

Raapys Raapys is offline
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Default Re: Balance Mod v1.05 Available!

Almost makes sense O_O But they should also have alot better ships, since they'll be 'better engineers', right?
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  #828  
Old April 1st, 2007, 08:32 AM
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Default Re: Balance Mod v1.05 Available!

I think it should go back to the way it was for engineers. Give them some other negative factor. If they are extra diligent then less maintenance should be required because of that diligence.
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  #829  
Old April 1st, 2007, 03:29 PM
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Default Re: Balance Mod v1.05 Available!

I'm curious why everything HAS to have a negative factor. Couldn't they just have a smaller positive factor?
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  #830  
Old April 1st, 2007, 03:44 PM
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Default Re: Balance Mod v1.05 Available!

That's the neutral choice... zeros all around.
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