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  #841  
Old January 27th, 2005, 01:57 AM

BlackRose BlackRose is offline
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

ooo someone talked you into balance > diversity, wish i'd been there for that one

O well if its all the same it doesnt much matter then :S

Still, great mod
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  #842  
Old January 27th, 2005, 02:06 AM
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

It's the "skip armor" damage type that is particularly potent in leaky shield mods... not 1/2 damage to shields.
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  #843  
Old January 27th, 2005, 02:07 AM

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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

hmmm, looking at the weapons report seems there is still some diversity there, which is good

So how would one effectively use the 1/4 and 1/2 dmg to shields 2x fire rate wpns effectively in combat if there dmg is less than that of the 1x and normal dmg to shield wpns?


I also noted a slight problem in the Borg and 8472 files, it appears neaither use shields on their designs (especially later ship models). THere is a high requirement for armour but in practice the typicial Borg Fusion Cube has on 3 peices of regeneterive armour making it actually very easy to destroy. Also noted that a lot of the later desighs call for less shields than previous designes (all other races). Could be because of the shield skipper weapons, not sure.
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  #844  
Old January 27th, 2005, 03:58 AM
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

Perhaps a mount is in order than? What would be a good setting for the mount?
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  #845  
Old January 30th, 2005, 10:49 PM
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

A Generic ship set, with slightly different color schemes, has been posted and added to the mod.

The neutral races will use this ship set by default with the exception of Neutral 007 and Neutral 010 which have the same set, but colored differently

Generic Ship Set

Also please visit the official Star Trek Mod forum over at www.spaceempires.net
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  #846  
Old January 30th, 2005, 11:00 PM
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

AT: That generic set is darn nice.
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  #847  
Old January 31st, 2005, 02:22 PM

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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

imho in that shipset the massive and huge carrier should be swapped, the massive one is smaller than the huge one.
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  #848  
Old January 31st, 2005, 03:13 PM
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

Boran_blok, your right, They are swapped. I wonder how I managed that?

Thanks Pathfinder.
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  #849  
Old February 1st, 2005, 04:39 AM
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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

Fixed the error. Ready to start testing 1.9.1.1

Added the new sets for four of the minor races. Now all shets in the mod are original
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  #850  
Old February 3rd, 2005, 03:52 PM

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Default Re: The Star Trek Mod - 1.9.0.9 Update Released

Just finished a round of 1.9.0.9 and I thought that fighters, and shuttles were two hard for a normal ship to take out.
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