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August 14th, 2008, 09:57 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Xietor
LA Agartha is the race to beat...Niefel, and Bandar Log.
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Why must I be surrounded by these three? :P
Every time I decide to kill a neighbor, someone much larger says "oh hi, this is ours", and the whole plan goes to poo.
Gath dammit!
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August 14th, 2008, 10:20 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: KingMaker - let the Ascension War commence!
As the game progresses, there will be nothing left but powerful nations by which to be surrounded. You likely USED to have less powerful neighbors, but they have been gobbled up.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 14th, 2008, 10:37 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: KingMaker - let the Ascension War commence!
Oh I edited the quote wrong, those aren't exactly the 3 who border me, but same result. :P
But I inherited Gath with a reallllly slow start (several early stales), and was barely getting things rolling and Bandar Log ate Ulm. I reorganized, went for Agartha, and Dr P bit my head off. Now, I'm just little old me, looking for that fabled "opportune moment".
Grumble grumble.
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August 14th, 2008, 10:44 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: KingMaker - let the Ascension War commence!
Whatever happended to Lanka? I need to know so I can send the ghosts of LA Pythium to go haunt him.
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August 15th, 2008, 02:10 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Lingchih
Whatever happended to Lanka? I need to know so I can send the ghosts of LA Pythium to go haunt him.
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From the graphs it would seem that Lanka has fallen into mediocrity at least when province count is considered. Yet their army count is steadily increasing, which would bode doom to some unfortunate neighbour soon. *dum dum doom*
Anyway, given MA Ulm's lack of research the current best proposition appears to be LA Arcoscephale's Dispel. Bandar Log soon has the research for Const7, but since we've been just nominated one of the top contenders in a continent filled with top contenders, I don't believe I have enough diplomatic maneuvering room anymore.
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August 15th, 2008, 10:09 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by atul
From the graphs it would seem that Lanka has fallen into mediocrity at least when province count is considered. Yet their army count is steadily increasing, which would bode doom to some unfortunate neighbour soon. *dum dum doom*
Anyway, given MA Ulm's lack of research the current best proposition appears to be LA Arcoscephale's Dispel. Bandar Log soon has the research for Const7, but since we've been just nominated one of the top contenders in a continent filled with top contenders, I don't believe I have enough diplomatic maneuvering room anymore.
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MA Ulm, having finally researched Iron Blizzard and Magma Eruption in all of their mid-tier glory, is proud to announce an initiative to take over the Forge. As we have already been blessed with an E3 Smith (currently on Fruit Loop-hunting duty), all we need is a single non-Earth Boot item and at most 8 months of research (being halfway through Constr 5 and having 280 research per turn with more than a page and a half of smiths, sigh) and Ulm will be well on its way to having the Forge of the Ancients.
No offense meant, LA Agartha. I just really want that extra forging cost and path bonus. Due to, you know, having only the Forges of Ulm and an army of Black knights backed by Iron Eruptions and Magma Blizzards between me and painful death.
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August 16th, 2008, 10:26 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: KingMaker - let the Ascension War commence!
Turn 43 Score graphs.
The rich get richer.
2 nations(niefelheim and helheim) over 50 provinces, with la marignon close at 49. Other powers over the 40 mark, ma marignon, la caelum, bandar log.
The leader remains LA Agartha.
http://www.llamaserver.net/showScore...game=KingMaker
Dead nations by era
Early 12
Middle 10
Late 7
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Last edited by Xietor; August 16th, 2008 at 10:34 PM..
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August 17th, 2008, 04:47 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: KingMaker - let the Ascension War commence!
Hi!
Seems LA nations fare better in these big games.
Thoughts on the game? Or is it too early to say anything?
Effects from no free spawn nations, wrap around map and other stuff.
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August 17th, 2008, 05:00 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: KingMaker - let the Ascension War commence!
Ha Ha, I said a long time ago that La nations have a slight advantage overall than nations of other eras in a megagame.
Whats happening is fairly simple, in the early part of the game La nation units tend to have a advantge in protection values mainly. This avantage is small vs Ma but larger vs Ea. So in the early game more Ea nations are going to be eliminated or end up with small kingdoms.
The Ea exceptions to this rule are of course heavy, powerful bless nations such as Ea Lanka, Mictlan, Helheim and Niefelheim. Ea Kailasa also took a powerful bless. Tir Na Nog and Fomoria perhaps have a strong bless? Anyway those are 2 of the more powerful Ea nations anyway.
This creates a problem for future megagames because once a advantage, even a slight one becomes well known, people will exploit it even more. An example is Ma Ulm used to always get targeted early on in MP games because it was viewed as weak and a easy kill. With La nations having a slight advantage, they will tend to target Ea nations in future megagames, avoiding of course the Ea heavy hitters.
Last edited by Meglobob; August 17th, 2008 at 05:07 AM..
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August 17th, 2008, 10:12 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
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Thanked 67 Times in 27 Posts
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Re: KingMaker - let the Ascension War commence!
There's a wide range of play skill and luck involved here, I'm not sure if these differences are really significant. It's true that an EA nation with no stellar early defenses (EA Ermor, for example) is a more attractive target than a LA nation with 2 fewer gems per month.
LA nations also tend to have larger admin bonuses in their capitals, making them stronger even with an equivalent military.
But EA Ermor has good protection (about the same as MA if you only field the high prot legionaire anyway) and still always dies.
Now, everyone thinks the forge was dispelled? Maybe, but that's a pedestrian answer. I think it was cast by an K'tonian necromancer who got smacked down by one of 5,000 seeking arrows helheim just lobbed.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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