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  #81  
Old September 6th, 2007, 11:25 AM

llamabeast llamabeast is offline
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Default Re: Placeholder Play By Email FAQ

Sylvania are good fun. However, they may be a little overpowered - it might be worth asking Sombre if he has any opinions on this, and if he has time to tone them down slightly (I'm just about to go on holiday so can't really help).
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  #82  
Old September 6th, 2007, 05:05 PM

Janlm Janlm is offline
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Default Re: BAG (Closed, Finalizing Setup)

is it time to submit pretenders?
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  #83  
Old September 6th, 2007, 06:40 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: BAG (Closed, Finalizing Setup)

You may, but there's no need to hurry.

The game is set up, and will take your pretender (and also a replacement, if you change your mind), but we won't be able to actually start the game until Friday the Fourteenth, for a few technical reasons.
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  #84  
Old September 7th, 2007, 12:24 PM
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Default Re: Placeholder Play By Email FAQ

I kicked off the script to generate a bunch of map files this morning. Hopefully I'll have something to show LP by tonight/tomorrow.
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  #85  
Old September 8th, 2007, 01:45 AM

Saarud Saarud is offline
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Default Re: Placeholder Play By Email FAQ

Guys I just got confirmed that I am going for a trip on 21st september and won't be back until the 24th september. I won't be able to do my turns during this trip. I think the best thing is to give up Tien Chi for someone else. I try to get in another game after the 24th.
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  #86  
Old September 8th, 2007, 02:41 AM
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Default Re: Placeholder Play By Email FAQ

Well...It looks like I will have to bow out as well; I've a big project at work that will require some concentration.

I could probably be OK for a while, but the Sons of Odin deserve someone who can give them more focus.

Good luck guys.
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  #87  
Old September 8th, 2007, 10:58 AM
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Default Re: Placeholder Play By Email FAQ

Do we want to open this game back up to get a full house?
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  #88  
Old September 8th, 2007, 11:48 AM

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Default Re: Placeholder Play By Email FAQ

Yes.
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  #89  
Old September 8th, 2007, 02:16 PM

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Default Mods

Later, I'll include some direct links, but mods...

We'll be using the latest versions of Sylvania, Vaettihiem, and Ulm Reborn. They seem to have made some balance changes, so we'll avoid the CBM versions atm.

Since we can't start for a week, anyways, I figure I'll (maybe you as well) run an ai test game against them to see whats what. Can't promise that, but CBM is an option, though since we havent custom balanced the main nations, I'm not eager. But I haven't played them either way before, so I'm not speaking from experience.

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  #90  
Old September 8th, 2007, 02:27 PM

Sombre Sombre is offline
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Default Re: Mods

If you use the 1.1 vanilla version of Sylvania, be aware it's a very strong nation. In the hands of an expert I would expect it to do extremely well.

CBM Sylvania 2, the most recent rebalance I've done of them, was quite a nerf really. But I tend to make mod nations average or below average power if possible, so maybe it isn't needed. Diplomacy goes a long way in MP.
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