.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old September 30th, 2003, 02:18 PM

Aristoteles Aristoteles is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 126
Thanks: 0
Thanked 0 Times in 0 Posts
Aristoteles is on a distinguished road
Default Player controlled battles???

I always wanted to control the battles, why won't be that possible in Dominions 2.?

Wait I know the answer...because that way, the AI would be killed too fast? I mean I could control the battles lot better than the AI, that is for sure, so if the AI would be the oppoment, I would wipe him out easily, more than likely.
AI vs. AI battles are better balance wise....am I correct?
I think that this is sad, but true.
Reply With Quote
  #2  
Old September 30th, 2003, 02:25 PM

Yojinbo Yojinbo is offline
Corporal
 
Join Date: Jan 2001
Location: Dallas, TX
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
Yojinbo is on a distinguished road
Default Re: Player controlled battles???

I'll let Illwinter give the "real" answer but I don't think it would feasible to manage a multiplayer game in any realistic time frame this way.

How many turns in a Dominions game? 1000?
How mayn turns in a player controlted combat Dominions game? 100,000?

Now try this PBEM - games would take years.

Over internet - what would player A do while players B and C fight a strat battle? Multiply this times 8 players.
Reply With Quote
  #3  
Old September 30th, 2003, 02:26 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Player controlled battles???

No, you are incorrect here:
1st reason: Do you REALY want to control hundreds, or possible thousands of units? Yup, armies of over 200 units ain't so rare in Dominions...
2nd reason: PBEM. I believe Dominions was designed for PBEM, so that's the 2nd reason.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #4  
Old September 30th, 2003, 02:28 PM

Aristoteles Aristoteles is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 126
Thanks: 0
Thanked 0 Times in 0 Posts
Aristoteles is on a distinguished road
Default Re: Player controlled battles???

Huh, well there should be an option: AI controlled battles or human controlled battles....There are games, where you can choose out the method. Its quite simple, don't you think?
Reply With Quote
  #5  
Old September 30th, 2003, 02:29 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Player controlled battles???

Well, that would force IW to redesing quite much stuff...
Not worth it, IMHO.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #6  
Old September 30th, 2003, 02:31 PM

Aristoteles Aristoteles is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 126
Thanks: 0
Thanked 0 Times in 0 Posts
Aristoteles is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Nerfix:
Well, that would force IW to redesing quite much stuff...
Not worth it, IMHO.
Not worth for you...IMHO
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:23 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.