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  #81  
Old January 6th, 2008, 01:40 AM
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Default Re: The Dominions of Khaldun

I notice that Yomi and Agartha are having trouble getting their turns in on time. Is everything ok?
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  #82  
Old January 7th, 2008, 11:14 PM
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Default Re: The Dominions of Khaldun

Yeah, I'm really pressed for time as I am moving to China at the end of this month. When I signed up for the game, I didn't really think too far ahead of time...

Anyways, I will continue to play my turns but will try to find someone to take my place shortly.

Sorry about this guys. I should be settled in late February and, if you all start up another game around that time, I would gladly join you all.
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  #83  
Old January 8th, 2008, 12:39 AM
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Default Re: The Dominions of Khaldun

Excist appears to have vanished, so I am setting his nation of Agartha to AI control.

Edit: I don't know how to do that. I'll ask Llamabeast.
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  #84  
Old January 17th, 2008, 06:18 AM
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Default Re: The Dominions of Khaldun

Can I request that the turns be changed to 48 hour quickhost as I am struggling to keep up with the current schedule.
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  #85  
Old January 17th, 2008, 11:16 AM
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Default Re: The Dominions of Khaldun

I will second that. I will be traveling, beginning next week and will have a very difficult time making a 24 hour turn. I was going to find a replacement but, as I did not find anyone, I figured I should just continue.
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  #86  
Old January 17th, 2008, 03:06 PM
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Default Re: The Dominions of Khaldun

The hosting interval has been extended to 48 hour quickhost.
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  #87  
Old January 17th, 2008, 09:47 PM
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Default Re: The Dominions of Khaldun

C'tis has declared war on Tien Chi for the "crime" of having built a fortress on their border and recruited almost 10 terrifying Ichtyids! No matter the fact that the fortress had been under construction for several turns prior to their arrive on my borders. No mind that C'tis had signed a standard NAP with Tien, which they grossly violated. No relevance that their cowardly nation gave no prior warning or proper declaration of war prior to the invasion, as an honorable nation would have done. These affronts have convinced the Emperor that the backstabbing nation of C'tis must be annihilated, and hope that by exposing their foulness to the light, other fair and righteous nations will join our cause. We formally declare war on C'tis.

Additionally, the nation of Tien Chi hereby offers a 20 gem reward for any nation that conquers a C'tis castle, and a 5 gem reward for any nation that joins with Tien to scourge Khaldun of all treacherous C'tissans. Gem type is negotiable.
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  #88  
Old January 17th, 2008, 11:51 PM
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Default Re: The Dominions of Khaldun

drama!
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  #89  
Old January 18th, 2008, 09:12 AM
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Default Re: Drama

I have removed the threat you posed to my borders and shot the scouts of mine that said you were building up an army of Icthyids. These were my main aims in this campaign, if I had known you would crumble so easily I would not have involved the other nations of this world.
I have no real intention to launch any more attacks if you are genuine about your noble intentions as I have been informed that there is a far greater threat than Tien'Chi or C'Tis in this world and I want it removed. I can aid your quest to rid the world of a greater evil if you wish to discuss a NAP with more clearly defined conditions than last time.

I think this is best for everyone as it will give me time to build more forts so more you'll all be able to claim more gems once the greater threat is wiped out.
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  #90  
Old January 18th, 2008, 07:30 PM
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Default Re: Drama

Unless you'd submit to returning the lands seized in your invasion and departing peacefully from the gates of my northern city, then it must be waaagh.

Waaaagh!

Adellon
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