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  #81  
Old December 16th, 2004, 07:05 PM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Randomosity I - Recruiting now!

Quote:
Soapyfrog said:
Anybody object to me applying the 2.15 patch to the server?
would be great
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  #82  
Old December 16th, 2004, 07:34 PM

quantum_mechani quantum_mechani is offline
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Default Re: Randomosity I - Recruiting now!

Fine with me.
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  #83  
Old December 16th, 2004, 07:59 PM
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Default Re: Randomosity I - Recruiting now!


I'd rather wait to see what new bugs (if any) have been introduced, as it doesn't sound like anything in the patch is going to affect the early game (call of the wind into sea provinces isn't likely until someone has Soulstone of the Wolves to make it free, imo).
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  #84  
Old December 17th, 2004, 03:40 AM

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Default Re: Randomosity I - Recruiting now!

I'd like to upgrade though I wouldn't mind waiting a couple of days to see if any major bugs develop.
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  #85  
Old December 17th, 2004, 09:41 AM
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Default Re: Randomosity I - Recruiting now!

I am fine either way. I agree that it never hurts to wait a bit in case of bugs.
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  #86  
Old December 18th, 2004, 10:58 AM
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Default Re: Randomosity I - Recruiting now!

Hey! I just checked the game out, and it says that there are 65 hours to the next host.

Are we waiting on someone or is there a mistake?
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  #87  
Old December 18th, 2004, 12:25 PM
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Default Re: Randomosity I - Recruiting now!

I'm guessing it's been reset to insanely slow to keep Legacyspy from staling. Personally, if someone can't be bothered to take even their early turns, when presumably nothing should have come up to interfere with getting 5-10 minutes in, I think they ought to be set to AI - they're only going to get worse as the turns take longer.

It'd be one thing if he'd posted something saying he was going to be unable to take his turn; I wouldn't be surprised if a lot of players want the game slowed or paused during this holiday season, for instance.

Edit: Sheesh - Legacyspy also decided to skip the first three turns in the Fools Lament III game. He's posting today, but not taking his turns. We going to go to 240 hour QH so there's a chance he might not stale?
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  #88  
Old December 18th, 2004, 04:01 PM
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Default Re: Randomosity I - Recruiting now!

I would send him a PM and see whats up.

Nothing more annoying then a staler...
although unemployed people who join too many games and always wait until the Last minute to do their turns come close
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  #89  
Old December 18th, 2004, 05:42 PM

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Default Re: Randomosity I - Recruiting now!

I say make Man AI and be done with it... Obviously his schedule is incompatible with other players.
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  #90  
Old December 18th, 2004, 07:13 PM
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Default Re: Randomosity I - Recruiting now!

Yeah I am trying to find out wtf is up with him. We shall return to our regular brisk schedule shortly.
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