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deccan said:
We have no water nations in this map, but this means that Ermor will have free rein of Atlantis' provinces since they're controlled by AI.
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Set the AIs to impossible as the map is intended for, then.
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I think that some nations have better advantages that others. Conjuration and Construction bonuses rock. Alteration bonus (Pythium) is less cool because there are few early game Alteration rituals.
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First, it is damn sure that some nations have better advantages than others. While I have tried to achieve a modicrum of balance, the Nasty Edition has primarily been designed for SP use, and thus it is practically guaranteed to be unbalanced in some respects. So? The challenge is to do the best with the hand you are dealt rather than make everything equal or wishing you had somebody elses hand. (The real challenge, of course, is to steal their hand and make their advantages yours.
) In fact, it is vitally important to inspect the map and your starting position before designing your Pretender, as some starting positions enhance strategies that are otherwise not common.
Some nations definitely have better long-term ritual advantages than others. Likewise, some nations have better short-term advantages, recruitment, or leaders that they should attempt to use to achieve advantage.
You mention Pythium. Instead of focusing on what they have not (Conjuration 50%), focus on what they have: Alteration 20% and Enchantment 20%, both of which can be valuable in the long run even if they are not suited for building the entire game strategy around, more astral gems than you can shake a stick at, access to cheap elemental research wizards from the Castle Arcanum that can complement the standard Theurgs very well and are not vulnerable to mind duels, and a starting leader, Peter Magus the FFAAEE Warrior Mage, who comes fully equipped with decent beginning items and neatly plugs the initial Fire/Earth lack of Pythium. (Strip and give the items to a decent SC pretender if that is your cup of tea, Peter Magus can always be used as a very versatile forger) Even better the Castle Arcanum should have decent recruitment of tough heavy cavalry as well.
Now, if you want to think of something more scary than Conjuration 50 in the long run... Think of the Jotun owned province of the Triple Peaks... Positively scary.