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July 10th, 2006, 01:32 AM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Why make them so unbalanced? It is a secondary attack only after all, and its not ranged. How will it be negated by MR? Its an attack not a spell.
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July 10th, 2006, 12:05 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Here you go
slay soul basically kills if it passes mr so i suggested 999an dmg+drain liife. Im not sure how to make it negated by mr.
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July 10th, 2006, 03:51 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Whats the difference between "Soul Leech" "Consume Soul" and "Life Drain"?
I think I should remove shadows from my sprites. The Arachnids in particular will look wrong with the shadows so high. I just realized that looking at screenshots.
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July 13th, 2006, 05:31 AM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
I'm adding unfinished set. Some of the sprites have vertical shadows. Can some one please check how they look in game? I inserted them into a test mod. Added some more sprites.
Some of the sprites are clearly not my own but ripped pictures.
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July 13th, 2006, 06:28 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Here you go
has a problem when i try to open it, a problem with one of the tga's. (something guard i think)
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July 14th, 2006, 01:31 AM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
I just downloaded and opened it no problem. Do you mean problem opening it in game? There is nothing unusual about the .tga's so there shouldnt be a problem. Try downloading again maybe it got corrupted.
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July 14th, 2006, 01:32 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Here you go
kk, will do in bout half an hour (busy)
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July 15th, 2006, 02:09 AM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
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July 17th, 2006, 03:08 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Oups my bad. Had an incorrect dir in the mod.
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July 18th, 2006, 01:34 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Thanked 0 Times in 0 Posts
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Re: Here you go
very nice, especially that mumakill.
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