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  #81  
Old July 3rd, 2004, 10:05 AM
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Hugh Manatee Hugh Manatee is offline
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Default Re: Online D&D Gaming

Quote:
Originally posted by Cyclop:
The good news is that most haven't played in the Greyhawk realm so it will all be new.
Bad news is some of us have never played this game period..... I don't suppose I could get a link to an informative n00btorialon on character creation? I've figured out the forms in Open RPG, just not what to put in them, maybe like a list of all my options and what they do... something like that. It seems we lack a full cleric, this sounds apealing.(unless cleric is a n00b unfriendly character, then I'm open to advice, however Monks also look "fun").
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  #82  
Old July 3rd, 2004, 10:19 AM
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Default Re: Online D&D Gaming

If we don't have to have the stock gods perhaps I could have a Ranger of Viruk (Virkokka). Viruk is sort of made for Rangers. .

Warning: This is a joke. There is absolutely no way, to my knowledge that obeying Viruk is realistic. Besides I highly suspect you have to be CN.
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  #83  
Old July 3rd, 2004, 10:22 AM
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Default Re: Online D&D Gaming

Ok, I found my Never Winter Nights manual, there is some stuff in here about the classes, but I don't know how much aplies to what we are doing here.....
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  #84  
Old July 3rd, 2004, 10:55 AM
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Default Re: Online D&D Gaming

Diablo 2 and the expansion should have some good stuff too.
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  #85  
Old July 3rd, 2004, 03:49 PM
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Default Re: Online D&D Gaming

I don't know if there is still space, but I'd love to play (or help GM - I've been a storyteller for 15 years). 6 pm to 9 pm T/W/Th work for me most of the time, and I can confirm when it doesn't.

Also, if there is space, do I need to download something for character generation? I have the 3.0 books, and I gmed 2nd ed for years, but I've never played a 3rd ed table-top, just the pc games.

[ July 03, 2004, 15:23: Message edited by: Murph ]
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  #86  
Old July 3rd, 2004, 06:00 PM
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Fyron Fyron is offline
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Default Re: Online D&D Gaming

Quote:
Originally posted by Atrocities:
Diablo 2 and the expansion should have some good stuff too.
Not really. They have nothing to do with D&D.

Quote:
Originally posted by Hugh Manatee:
Ok, I found my Never Winter Nights manual, there is some stuff in here about the classes, but I don't know how much aplies to what we are doing here.....
NWN is more or less like D&D. There are a few changes to how some feats and skills function, due to it being a computer game and all. You could design your character in-game, then transfer it to OpenRPG (manually of course). Well, except for ability scores, which you need to do manually as we are using a different system.

Clerics are not too unfriendly. They combine spellcasting with decent combat abilities, so you are not stuck in one role or the other.

Personally, I would prefer to never see a monk... The monk class is extremely unbalanced class, even in 3.5...

Quote:
Originally posted by Murph:
I don't know if there is still space, but I'd love to play (or help GM - I've been a storyteller for 15 years). 6 pm to 9 pm T/W/Th work for me most of the time, and I can confirm when it doesn't.

Also, if there is space, do I need to download something for character generation? I have the 3.0 books, and I gmed 2nd ed for years, but I've never played a 3rd ed table-top, just the pc games.
You need OpenRPG. Another person willing to DM at times is always welcome! Speak with Cyclop.

[ July 03, 2004, 17:06: Message edited by: Imperator Fyron ]
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  #87  
Old July 4th, 2004, 03:08 AM

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Default Re: Online D&D Gaming

Ok,

WOW they have changed the rules....

Havent played anything but 1st and 2nd ed and just got a hold of a 3rd ed players today and it came as something as a rude shock.

So Cyclop, I would actually start as either a ranger or cleric then add later correct? Also I never saw in there but I take it its 1 feat at frist lvl and then feats are gained based on your overall all lvl not your class lvl..

Sorry just need to check my understanding.

Also I will be modifing my ability scores based on the new information from what I sent you... Apparently Cha plays a greater role in these rules....

Should have character for you tomorrow

Rasorow
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  #88  
Old July 4th, 2004, 04:31 PM
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Default Re: Online D&D Gaming

Yes, you get one feat at 1st level, and when you gain a level, you can pretty much take it in any class, given some limitations. You gain feats based on total level, not on individual class levels, but you gain class skills based on class level.

It's a little different from 2nd Ed, but I find that it actually plays pretty well. I usually don't bother to multi-class much, because the benefits of sticking to one class can be pretty high.
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  #89  
Old July 6th, 2004, 03:09 AM
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Default Re: Online D&D Gaming

Less than 23 hours before the adventure begins.
I do however need your help with my contact sheet.
Please post or email me any info I don't have:
D&D Contact Info

I will be in the OpenRPG / Alkazhar server with a SEIV D&D room open (9pm EST)

Most of the characters will be meeting in this town: Angry Thoms Trading Post
So far I have the Barbarian and Dwarf teamed up and the other Elves as a group. I will speak to you seperately via chat or email then.

Contact me if you need anything,
Cyclop
unitednaper@hotmail.com
ICQ=4093688

[ July 06, 2004, 03:07: Message edited by: Cyclop ]
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  #90  
Old July 6th, 2004, 07:49 AM
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Default Re: Online D&D Gaming

Please do not post any email addresses in the "normal" manner. They become susceptible to spam spiders and such that way. Please post them in a form such as user at domain com.
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