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September 30th, 2004, 01:52 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: MP Game - For whom the bell tolls. - Open
GG Lebarjack . If i hadn't wasted my army stupidly perhaps the fight would have been more interesting .
I learned the hard way now that magma eruptions aren't so good too
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October 1st, 2004, 03:08 PM
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Corporal
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Join Date: Aug 2004
Location: Lille, France
Posts: 91
Thanks: 0
Thanked 2 Times in 1 Post
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Re: MP Game - For whom the bell tolls. - Open
Should your cavalry been backed up by your smiths on the first battle, it would be a very different story.
And the countless fodder and crossbowmen your smiths slaughtered don't think magma eruption are pointless .
All these battles were very tight.
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October 2nd, 2004, 03:03 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: MP Game - For whom the bell tolls. - Open
Interesting about this magma eruption thing. Since I have never played Vanheim before (but I have played Ulm), I didn't even know that Van could recruit the smiths! But these Van smiths are different than those Ulm smiths in two ways:
1. They get no forge bonus.
2. They come with 3 earth and 1 random.
I therefore discovered that magma bolts and magma eruptions just ain't gonna cut it for the Van smiths, as only 1/8 of the dudes get the fire random. But the 3 earth means bladewinds galore, even without the summon earthpower spell or the earth boots!
Anyway, I have always thought from my previous Ulm experience that magma eruption is a superior spell for the most part over bladewinds.
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October 2nd, 2004, 11:52 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: MP Game - For whom the bell tolls. - Open
I've found both spells (magma eruption and bladewind) quite handy for different circumstances. Eruption is wonderful against heavily armored troops, but bladewind seems better for clearing out archers and mages and such; best of all, it isn't going to do much to your own troops, if you're Ulm.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 19th, 2004, 09:54 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP Game - For whom the bell tolls. - Open
Am I the only one who thinks it'd be nice to switch to 48QH now?
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 20th, 2004, 11:03 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: MP Game - For whom the bell tolls. - Open
Fine by me!
-Yc
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October 20th, 2004, 04:47 PM
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Corporal
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Join Date: Sep 2004
Location: Denmark
Posts: 63
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Re: MP Game - For whom the bell tolls. - Open
Quote:
Cainehill said:
Quote:
Lepakko said:
Is machaka going to play the game... he is soon missing turn 2
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Feh. Knudsen / Machaka apparently didn't understand what "immobile / human pretender" meant.
So, Cohen - what is your protocol for dealing with the inevitable pretender screwups in your flaky games? Frankly, all possibilities I see suck.
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Gentlemen
As the long silent, and now probably long dead nation of Machaka, I belive an apology on my part is in order.
When I joined this game (my first multi player game) several unfortunate events coincided.
I was at the time unaware of this forum and new to the game, and thus didn't get the bit about pretender restrictions.
Equally unfortunate was that I had to leave town just as the game started which caused me to lose the first two turns. But at least that didn't put anyone but me at a disadvantage.
After my first battle with Cainehill, he sent an in game message about the Pretender rule, which I received in the same turn in which he killed said Pretender. Problem solved ;-)
But since I was then, A) In conflict with your rules, B) Missing a Pretender and C) Two moves behind, I decided to "Go Computer" to clean out the mess I had made.
Regretfully
Knudsen_
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October 20th, 2004, 05:54 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: MP Game - For whom the bell tolls. - Open
Wait....
So I wasn't supposed to have a Vq? {Just teasing}. I think everyone has crashed a game or two as a new player. Cainehill has a right to be miffed, but he's not mad at you.
-Probably.
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October 20th, 2004, 06:08 PM
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Corporal
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Join Date: Sep 2004
Location: Denmark
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - For whom the bell tolls. - Open
Quote:
YellowCactus said:
Wait....
So I wasn't supposed to have a Vq? {Just teasing}. I think everyone has crashed a game or two as a new player. Cainehill has a right to be miffed, but he's not mad at you.
-Probably.
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Since Cainehill was in an excellent position to take over my miniature Empire when Marchaka went belly up, I believe he was compensated for any inconvenience I caused. If anyone else hold a grudge, feel free to try to take revenge in future games
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October 20th, 2004, 07:20 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP Game - For whom the bell tolls. - Open
Quote:
Knudsen said:
Quote:
YellowCactus said:
Wait....
So I wasn't supposed to have a Vq? {Just teasing}. I think everyone has crashed a game or two as a new player. Cainehill has a right to be miffed, but he's not mad at you.
-Probably.
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Since Cainehill was in an excellent position to take over my miniature Empire when Marchaka went belly up, I believe he was compensated for any inconvenience I caused. If anyone else hold a grudge, feel free to try to take revenge in future games
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Not to mention that you did a wonderful job site searching for me.
__________________
Wormwood and wine, and the bitter taste of ashes.
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