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  #81  
Old November 4th, 2006, 04:19 PM
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Default Re: Eater of the Dead

Quote:
Endoperez said:
1) It only does trample damage.
Does a trampler also use their normal attacks at the end of their movement?

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  #82  
Old November 4th, 2006, 04:52 PM
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Default Re: Eater of the Dead

No, they do not. So Eater's bewildering array of attacks is no use because it tramples.
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  #83  
Old November 4th, 2006, 06:30 PM
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Default Re: Eater of the Dead

Not entirely true, as it would use the bewildering array of attacks against creatures equal to or greater than its own size.
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  #84  
Old November 4th, 2006, 06:42 PM
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Default Re: Eater of the Dead

Not many of those around though.
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  #85  
Old November 4th, 2006, 08:22 PM
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Default Re: Eater of the Dead

Quote:
Nerfix said:
Not many of those around though.
There are lots of size 6 creatures the Eater would be terrific against. Unfortunately, those will most probably avoid direct combat, and instead send smaller Bane Lords or Wights to do their bidding.
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  #86  
Old March 19th, 2007, 04:31 PM

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Default Re: Eater of the Dead

tested it with patch and its no good for 50 astral...30 seems about ok as a price.

that it goes independent makes it unique, but destroys the unit kinda. by the time you can cast it (conj8) you can win the game in many other ways. and this ione just is thorn in your empire sooner or later. why pay for it?
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  #87  
Old March 21st, 2007, 07:28 PM
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Default Re: Eater of the Dead

Because it spreads
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  #88  
Old March 21st, 2007, 08:21 PM

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Default Re: Eater of the Dead

lol, no chance i could see it, it attacked 6000 undead when i tested it, would be more user friendly, if it would not attack the province first it came from, but rather a province next to it. And maybe some AI to protect its own existence too.
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