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October 18th, 2008, 06:56 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: The map that will never be
Hi, I've been busy with school-work, some MMOing and an Exalted campaign lately. Not done much work on Illwinter stuff for over three weeks I think. Not been here for over two weeks. Starting get fed up with other stuff and missing the Illwinter stuff. Next week there will be a fall break at school so I will take some time to work on dom3 I believe. Mapmaking might be included, but my main target will proabably be Jomon.
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October 19th, 2008, 07:39 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: The map that will never be
Quote:
Originally Posted by Kristoffer O
Hi, I've been busy with school-work, some MMOing and an Exalted campaign lately. Not done much work on Illwinter stuff for over three weeks I think.
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KO, you have to work on your phrasing.
Quote:
Originally Posted by Kristoffer O
I've been conducting research for the upcoming Illwinter game during the last three weeks.
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There, it's all good now.
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October 18th, 2008, 07:56 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: The map that will never be
Jomon's never gonna know what hit em :[
It's Kojira!
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October 19th, 2008, 11:58 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: The map that will never be
LOL.
Thats great. Yes. Let him call MMO time "research".
Hmmm I wonder if in the states that would make it tax deductable as a business expense.
Since I dont list a business, maybe I should list it as game programmer and give that a try.
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October 19th, 2008, 02:53 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: The map that will never be
In that case, I should deduct the cost of Dom3 from my taxes, and list myself as an "independent writer".
__________________
You've sailed off the edge of the map--here there be badgers!
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October 19th, 2008, 07:30 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
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Re: The map that will never be
Well, of course it's very important research. You need to find out what the target demographic expects, what's considered state of the art in the genre nowadays, and so on. You make it sound like it wouldn't be the hard work that it is. But since somebody had to do this kind of research for the new game, KO selflessly sacrificed himself.
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October 19th, 2008, 07:42 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: The map that will never be
No, with Dom3 the trick is to get your boss to buy it and let you play it at work.
Hey Boss, look at this.....
"Diagnostic software designed to maximumly test the limits of
memory, disc read/write access, keyboard and mouse inputs, the highest
video settings and sound quality all concurrently. If used on a regular
basis any changes in system performance would be instantly noticed
before degrading to the point of affecting other softwares."
It's called insert-name-of-favorite-game-here
Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 19th, 2008, 08:39 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: The map that will never be
Gandalf is the kind of boss I want to work for.
__________________
You've sailed off the edge of the map--here there be badgers!
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November 3rd, 2008, 11:11 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
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Re: The map that will never be
Bump!
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December 3rd, 2008, 04:42 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: The map that will never be
bump
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