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May 7th, 2004, 04:54 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: VQ Counters - NO Debates
Quote:
Originally posted by Stormbinder:
Funny, I've discovered similar bug yesterday myslef in one of my MP games.
Remeber one of IDs, the fighter who come with hellsword? Hellsword drain hitpoints and fatique. So I've eqiped my Stormqueen to deal with that ID raider. When they come to blows ID won by turn 8, to my huge surprise. He won beause despite the fact that he couldn't land one blow on my StormQueen, prtected by 9 mirror immages, the fatique was still drain every time he swing his sword.
I think it is pretty nasty bug, if it applies to any lifedrain-type attack vs Mirroimmaged target.
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Are you sure your StormQueen wasn't simply fatiguing herself a lot? Hellsword, Wraith Blade, Bloodthorn(?) shouldn't be able to drain fatigue unless they hit the opponent.
But if you had your StormQueen in high armor, casting spells, she might might herself out by turn 8.
__________________
Wormwood and wine, and the bitter taste of ashes.
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May 7th, 2004, 04:59 AM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
Posts: 181
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Re: VQ Counters - NO Debates
Quote:
Originally posted by Zen:
Just for your own testing purposes, try taking a Golem or any other Lifeless unit (Golem is easiest) and putting some air on it and look at the results, I think you'll be surprised.
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Well if you look at the start of this post you will see my Flying Golem tests. I have tested it extensively and have found quite a bit of success so far.
__________________
Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
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May 7th, 2004, 05:02 AM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
Posts: 181
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Re: VQ Counters - NO Debates
Quote:
just made a very interesting discovery:
The absolute best counter for a VQ I've found so far appears to be....vampires. Ordinary vampires. They'll destroy even fully-equipped VQs, even when they strike after the mirror images are up.
Why?
Because it seems that even if they miss, even if they fail to do any damage, as evidenced by the fact that mirror images don't collapse, fatigue is inflicted! As a result, in the matter of a round or two, the VQ will surpass 100 fatigue and pass out, totally useless. I just found this out as a result of trying to use my newly-equipped pretender to mop up a pesky vampire count attack....and was very surprised to see this happen.
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I was about to PM you sbout that since I saw your God get killed in our game. So Ulm Blackforest could be quite a headache for any VQ.
__________________
Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
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May 7th, 2004, 05:12 AM
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Re: VQ Counters - NO Debates
Quote:
Originally posted by Pirateiam:
Well if you look at the start of this post you will see my Flying Golem tests. I have tested it extensively and have found quite a bit of success so far.
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Oh yes, I know. But I mean if you want to look at different fatigue and reasons for/why/how they happen. Try using something with Sleep Vines, Life Drain, and some other things on things that are Lifeless and see what works.
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