Quote:
Vynd said:
I think the real reason that Caelum was Banned from some games is because Norfleet was primarily using Caelum after they took the VQ away from Ermor. Some people didn't want to play against him, and they were probably hoping this would keep him away.
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Not in my current game (Throne of Heavens)

You see, it Banned both Norfleet and Caelum nation, but for absolutely unrelated reasons. (it is played on Zen's modification of Cradle Of Dominion map)
I general I would not want to see Caelum nerfed, although it may very well be most powerful nation in MP atm. Still all races are not equal, it's a a life.
But I would certanly like to see some changes to False Horror spell, currently 10 fatique Air1 spell. The situation where just 4-6 false horrors from 1 100gp quickened seraph commander can rout 20+ PD of other nations just doesn't seem right to me, in combination with Caelum's ability to strike anywhere. IMHO changes to False Horror's fear aura or to spell cost would be very good. And Caelum would still be terrific raider even with reduced Fasle Horror's efficiency.