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  #81  
Old July 16th, 2005, 03:56 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

The Sounds folder is one of those problem spots with SEIV where only one location will be used, either the stock folder or the mod folder. SEIV will not look for missing sounds in the stock folder if there is one in the mod folder. You could copy the stock sounds folder into the Eclipse Mod folder, then place the Eclipse sounds in there. This should alleviate any sound related problems without affecting other mods.
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  #82  
Old July 16th, 2005, 05:06 AM

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Default Re: Any interest in an Eclipse Mod game at PBW?

If you installed the Sound Mod you should have all the sounds you need. The sound files included with the Eclipse install are completely optional except for Eclipse_repair2.wav. If you left out this file it is probably the source of your problem. The rest only modify a few UI sounds.
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  #83  
Old July 16th, 2005, 08:28 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

When you say sound Mod do you eman there is a sound mod I should get, cause I don't have one, or the sounds that come with eclipse. It stopped working again, though I swear I didn't do anything, but I reinstalled it all again . When enemy ships fire gauss cannons it uses a default windows noise.
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  #84  
Old July 16th, 2005, 08:50 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Do you have a bittorrent client? Then go here:
http://kazharii.no-ip.com:6969/
and download it.
If not, either find a bittorrent client (http://azureus.sourceforge.net/ Azureus is good) or find someone around here who knows where a direct download is, because I don't.
BTW, your email seems to be broken - I replied to your message but I got an error back...
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  #85  
Old July 16th, 2005, 08:59 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

never mind. I'm happy with it now. If I mess with it any further it might stop working again. I do have the latest image mods and stuff, just not any Sound Mod. As for my email not working, it does infact work fine and I got your message. The bad address is someone else. I in fact got an unable to send message when I sent the original message to all the players. according to my response it is Razor that is unavailable.

Edit: actually this is important. He is the other player that hadn't uploaded his empire. He wouldn't have got the original message telling him to.
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  #86  
Old July 16th, 2005, 10:38 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Well he's uploaded it now so let's start!
edit: ack, we've got a duplicate shipset... want to fix that or continue anyway?
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  #87  
Old July 16th, 2005, 11:58 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

LAST CHANCE TO JOIN THIS ECLIPSE GAME ONE AND ALL !!!!!

As for the duplicate shipset...I think the first to join gets to choose to keep or get a new shipset. They should be different to avoid confusion. I assume that it is a stock or mod included shipset...same for Randall as well...

My 2 cents,

Kana
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  #88  
Old July 16th, 2005, 02:16 PM

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Default Re: Any interest in an Eclipse Mod game at PBW?

The three that did not upload a shipset, could you please post what shipsets you are using? We definitly do not want any duplicates.
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  #89  
Old July 16th, 2005, 03:32 PM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Eh, it's me and Razorsharp. I'll just change mine and send it in here right now.

There, I've sent EK my new emp file.

Hopefully we can start now.
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  #90  
Old July 16th, 2005, 04:30 PM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Yep, game's started!
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