Quote:
JimMorrison said:I was just trying to figure out how to start structuring the spell lists, and it occurred to me that if all "summons" (except maybe just a few mercenary types) were species specific, and if we avoided having much if any actual pure magic - that there really might not be a tremendously large list of spells that are available to everyone. Even many of the "black ops" stuff may be specific, special biological attacks for one species, or different bombs for someone else.
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I was thinking that the elemental magics would all be tied in mostly to summoning (with Earth as the "main" path that pretty much every summon requires gems of, with maybe a few exceptions), which might allow for more ships to be accessed by everyone.
Also, I've attached the latest version of Neoclidia for your viewing pleasure. For Honeybadger's spriting pleasure, I've attached unit names, descriptions, and relevant statistics. With commentary.
#name "Yithian Cultist" (as long as the Yithians have four eyes and two arms, they're fine)
#descr "A follower of the Old Cult that permeates Neoclidian society. Yithians are slow and physically weak; however, they are mentally powerful enough to harm other beings by attacking their mind."
#weapon "Mindblast"
#weapon "Claw"
#name "Deep One Cultist"
#descr "A follower of the Old Cult that permeates Neoclidian society. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones."
#weapon "Light Lasergun" (basically a gun, that fires lasers)
#weapon "Fist"
#armor "Light Armorsuit"
#end
#name "Deep One Soldier"
#descr "A Deep One trained in the art of war. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones. Because Yithians are fragile, only Deep Ones and mindless constructs are part of the Neoclidian army."
#weapon "Lasergun"
#weapon "Fist"
#armor "Armorsuit"
#armor "Advanced Helmet" (I picture this as the kind of helmet that doesn't provide much protection, but comes with microphone-amplifier-things so you can talk to your squadmates when you can't actually hear or see them)
#name "Deep One Streamgunner"
#descr "Streamgunners are the Neoclidian frontline soldiers. Armed with short-range Streamguns and poqerful melee Lightswords, the Streamgunners are a useful, though expensive, asset for Neoclidia. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones. Because Yithians are fragile, only Deep Ones and mindless constructs are part of the Neoclidian army."
#weapon "Streamgun" (it's a really big and bulky gun, that shoots streams of energy)
#weapon "Lightsword" (think lightsaber)
#armor "Heavy Armorsuit"
#armor "Advanced Helmet"
#name "Deep One Elite"
#descr "Deep Ones who show promise as soldiers are recruited into the Deep One Elite. Elites are given the best weapons and armor, making them a formidable fighting force. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones. Because Yithians are fragile, only Deep Ones and mindless constructs are part of the Neoclidian army."
#weapon "Heavy Lasergun" (it's a really bulky gun, that shoots lasers)
#weapon "Lightsword"
#armor "Heavy Armorsuit"
#armor "Advanced Helmet"
-Commanders
#name "Deep One High Cultist" (hopefulyl loks fairly priest-y)
#descr "A leader in the Old Cult that permeates Neoclidian society. The High Cultists are in charge of preaching to the masses, though Deep One High Cultists can also lead small armies. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones."
#weapon "Light Lasergun"
#weapon "Fist"
#armor "Deep one Robe"
#name "Deep One Priest" (hopefully it looks like, well, a priest)
#descr "Deep One nobility are all also leaders in the Neoclidian faith. The Deep One priests recruited from the nobility are able to move huge crowds to worshipping the Great Old Ones, and can also serve an offensive purpose in time of war, though they are weaker than most Deep Ones. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones."
#weapon "Light Lasergun" (Deep Ones really seem to like carrying guns)
#weapon "Fist"
#armor "Deep one Robe"
#name "Yithian High Cultist"
#descr "A leader in the Old Cult that permeates Neoclidian society. The High Cultists are in charge of preaching to the masses, though Yithian High Cultists can also awaken Lesser Old Ones. Yithians are slow and physically weak; however, they are mentally powerful enough to harm other beings by attacking their mind."
#weapon "Mindblast"
#weapon "Claw"
#armor "Yithian Robe"
#name "Yithian Awakener"
#descr "The Awakeners scour planets, searching for Old Ones to awaken. They also serve as commanders of Neoclidian forces. Yithians are slow and physically weak; however, they are mentally powerful enough to harm other beings by attacking their mind."
#older 50
#weapon "Mindblast"
#weapon "Digger" (it's a little melee device used for digging)
#armor "Yithian Robe"
#name "Yithian Elder Awakener" (just in case you forgot, Yithians all have four eyes, and also become old at 200)
#descr "Elder Awakeners are all powerful enough to summon Old Ones reliably, though not even the oldest can contact the Great Old Ones. Elder Awakeners are mentally potent, though physically very fragile, and can lead large numbers of Neoclidians. Yithians are slow and physically weak; however, they are mentally powerful enough to harm other beings by attacking their mind."
#older 100
#weapon "Mindblast"
#weapon "Mindblast"(Elder Awakeners crack some skulls together... mentally!)
#weapon "Strange Claw" (it's basically a really long set of claws, that cause Weakness, and are also used by the Old Ones; this reminds me, I was planning on having the Deep One Priest have Strange Claws too. Oh well)
#armor "Yithian Robe"