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  #1  
Old September 19th, 2009, 08:56 PM
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archaeolept archaeolept is offline
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Default Re: A Discussion on kingmaking and community standards.

luckily, my nations seem to be blessed that way, and adhere to the 7th protocol of Endservedness

"and follow thee to the smaller as to the larger, as to the most low and the most high, and adhere to the MinMax, guideline of the faithful"
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  #2  
Old September 20th, 2009, 02:08 AM

Omnirizon Omnirizon is offline
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Default Re: A Discussion on kingmaking and community standards.

what a riveting *yawn* dialogue that was. I think we have a potential broadway hit on our hands here.
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  #3  
Old September 20th, 2009, 01:44 PM

Trumanator Trumanator is offline
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Default Re: A Discussion on kingmaking and community standards.

Actually, I like thread drama And micah isn't so much rude as intolerant of BS
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  #4  
Old September 20th, 2009, 02:29 PM
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Ballbarian Ballbarian is offline
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Default Re: A Discussion on kingmaking and community standards.

Hey, I have no problem with drama. Here is a link to the Soap Central boards.

Now what was the topic?
Oh yeah, "A Discussion on kingmaking and community standards."
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  #5  
Old September 20th, 2009, 03:43 PM

chrispedersen chrispedersen is offline
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Default Re: A Discussion on kingmaking and community standards.

Quote:
Originally Posted by Ballbarian View Post
Here is a link to the Soap Central boards.
LOL.. Spend a lot of time there Ball?
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  #6  
Old September 20th, 2009, 03:52 PM

Sombre Sombre is offline
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Default Re: A Discussion on kingmaking and community standards.

He's a moderator there too. He often kingmakes soap stars.
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  #7  
Old September 20th, 2009, 03:53 PM
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Default Re: A Discussion on kingmaking and community standards.

Lay off the personal remarks to each other.
It's not only against forum rules, but it is taking away from those posters who are trying to have a legitimate discussion on a topic.
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  #8  
Old September 20th, 2009, 04:43 PM
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WraithLord WraithLord is offline
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Default Re: A Discussion on kingmaking and community standards.

Amen to that Strider!

DonC, you said "What? So by disagreeing with you I proved your point. That makes any further use of my time debating you pointless."

Please don't be rash in your judgment and try and consider my point thoroughly. I have repeated the same point a few times but I think you still have missed it Please allow me to try again.

We are trying to come up with a good formula re. king making. First we need to agree to a common terminology. I think we have achieved that. Then we need to agree on semantics, what does king making mean. Most of the items in KM (pardon my fingers for tiring of typing the whole term) are agreed. For some reason gem/item/income transfer is not treated the same as VP transfer. I think they should be treated the same and have elaborated why, you disagree with me and have also elaborated why.
My point was that this disagreement is fundamental and is caused b/c of different opinions. So it can't be resolved but we do want to move forward. This is why I suggest that when prohibiting KM acts in house rules that all be prohibited VPs as well as gems as well as item transfer. This will ensure that the rules are clear and agreed on all and most important no one could feel cheated of victory b/c a KM move has done him.

I'll put together what I consider to be a constructive advice for game admins:
Either accept all KM acts as part of diplomacy games and make it clear in the house rules
or prohibit it altogether (all KM acts so no one complains)
or don't play diplo games.

I welcome any comments on that advise.
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  #9  
Old September 21st, 2009, 07:02 AM

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Default Re: A Discussion on kingmaking and community standards.

Quote:
Originally Posted by WraithLord View Post
For some reason gem/item/income transfer is not treated the same as VP transfer.
The reason they're not treated the same is because they're entirely different. If I give my last VP(s), I lose. My game is over. If I give all my gems (and all my future gems), it is still possible (but extremely unlikely) that I will win. And likewise, if I give someone the VPs necessary for them to win, the game is over, that person wins. I can't comeback to win (nor can anyone else). Even if I gave someone 100000000 gems, that act wouldn't directly cause the end of the game. I mean, if someone went to cast Nexus the turn that guy spent all those gems it could actually swing the game for someone else.

That is the fundamental difference-giving VP's leads directly to player loss/victory without other actions. And I really can't see how anyone could in good faith argue otherwise. I understand that this thread is in response to things that happened in a game you won, but I don't think coming up with...dubious arguments saying how X is the same as Y really helps prove your case. Your win was legit, there was nothing prohibited in the game about what happened (from what I can tell).
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  #10  
Old September 21st, 2009, 07:49 AM

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Default Re: A Discussion on kingmaking and community standards.

Quote:
Originally Posted by alansmithee View Post
If I give my last VP(s), I lose. My game is over.

And likewise, if I give someone the VPs necessary for them to win, the game is over, that person wins. I can't comeback to win (nor can anyone else).
Am I missing something? Giving someone the last VP he needs to win is obviously game ending, but giving away your last VP doesn't change anything for you, does it? Many VP games start with one in each capital, but some don't. In that case the game starts with no one having any VPs.
I'd assumed through out this discussion that talk of giving away your last VP was really just bad phrasing for giving the last VP needed to win. Was it not?
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