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  #1  
Old October 15th, 2012, 09:49 AM

Tiavals Tiavals is offline
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Default Re: WallWorld - 10/10 - Newbie-Intermediate

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Originally Posted by Maliken View Post
If we restart, should we change the mod to CBM 1.94?
Most certainly, yes.
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  #2  
Old October 16th, 2012, 04:21 AM
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Default Re: WallWorld - 10/10 - Newbie-Intermediate

Quote:
Originally Posted by Tiavals View Post
Quote:
Originally Posted by Maliken View Post
If we restart, should we change the mod to CBM 1.94?
Most certainly, yes.
I am pretty sure we were using 1.94 in the first place . . . based on the discussion in the pages 1-3 at this thread.
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  #3  
Old October 15th, 2012, 05:53 PM

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Default Re: WallWorld - 10/10 - Newbie-Intermediate

Well, it seems the majority has decided on restart.

Same settings, except for CBM 1.94
Also, game name is WallWorld2, so you have to send your pretenders there.

Choose your nations and send your pretenders. I'll be playing Shinuyama.
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  #4  
Old October 15th, 2012, 06:01 PM

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Admin Re: WallWorld2 - 10/10 - Newbie-Intermediate

Thanks for restarting.

I´ll play T`ien Ch´i.


Cheers, Klaus
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  #5  
Old October 15th, 2012, 06:47 PM

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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Oh, and in case it wasn't obvious, those who chose their nation for the first iteration of the game, have them claimed by default, so no one else can take your nation unless you choose something else yourself.
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  #6  
Old October 15th, 2012, 10:44 PM
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I'll keep C'tis for the restart.
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  #7  
Old October 16th, 2012, 03:10 AM
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I will keep my spiders.
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Old October 16th, 2012, 06:25 AM

Maliken Maliken is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I would like to chance my nation to Mictlan.
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Old October 16th, 2012, 02:12 PM

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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Ulm for me plz
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  #10  
Old October 17th, 2012, 04:44 AM

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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

There is one more issue with restart.

This map has 132 land provinces and 39 sea provinces. It means 7 land nations and 2 water nations (for instance) are going to have about 20 potential provinces per player to expand.

With Serbal's dissapearance and silent going to AI we have these 9 players.

But at the moment I have a single sea nation, so I'll have some advantage over others. It is not that underwater nations tend to win MP games (and I don't think I'll do well anyway due to lack of experience with underwater ones), but still start will be unfair this way.

Maybe one of us would like to try Oceania or Atlantis to make things more even?


P.S. For more precise count it worths to take into account that 7 sea provinces are lakes far within land. As far as I remember they are not connected to ocean (no access to game to check it at the moment).

So more correct values will be 139 (132+7) vs 32 (39-7). This way two underwater nations are in somewhat worse situation than land ones, but single underwater nation still have advantages (1.5 times more provinces to expand on initial stage).

Last edited by chelubey; October 17th, 2012 at 04:52 AM..
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