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April 20th, 2007, 06:39 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Temperature scale/protection oversight/bug
Quote:
HoneyBadger said:
Probably it's been mentioned, but along with everything else, I'd like to add that ability in Nature magic still doesn't increase regeneration-or it didn't the last time I checked.
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Did you mean the spell personal regeneration (where it's true as far as I know), or regeneration in general?
The description of nature magic during pretender creation states that "any regenerative powers of the mage will be boosted", maybe that decription needs a change.
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April 20th, 2007, 07:05 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Temperature scale/protection oversight/bug
Actually, Personal Regeneration is buggy too-Casters won't use it even when it's scripted, if it's one of the first (I think) 2 scripted spells, which is a pain in the explitive because regeneration helps protect against afflictions, and not working immediately gives archers two extra shots to disable your mages.
But I was talking about the description, yes
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You've sailed off the edge of the map--here there be badgers!
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April 20th, 2007, 07:11 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Temperature scale/protection oversight/bug
I'm much, much rather have nature magic heal afflictions, by the way.
__________________
You've sailed off the edge of the map--here there be badgers!
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April 21st, 2007, 05:51 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Temperature scale/protection oversight/bug
Quote:
HoneyBadger said:
Actually, Personal Regeneration is buggy too-Casters won't use it even when it's scripted, if it's one of the first (I think) 2 scripted spells
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I've tested personal regeneration and it works to me. Are you sure your caster is not lifeless?
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April 21st, 2007, 09:59 AM
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Corporal
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Join Date: Jun 2006
Posts: 105
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Re: Temperature scale/protection oversight/bug
After cancelling construction of an underwater fortress as LA atlantis, I can not continue construction of or build a fortress. See Sea of Silence or Wallwind Waters in attached svegame.
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April 21st, 2007, 06:32 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Temperature scale/protection oversight/bug
Yep, I was using an Ancient Kraken.
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You've sailed off the edge of the map--here there be badgers!
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April 22nd, 2007, 07:14 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: Temperature scale/protection oversight/bug
n/m i see its already on the shortlist
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April 23rd, 2007, 03:33 PM
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BANNED USER
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Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
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bugs
Cannot Annoint a Prophet while under siege.
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April 24th, 2007, 10:54 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: bugs
If you use the "y" key to organise armies converging on a province, it's not possible to set the battlefield position of any units that were already present in the province.
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April 24th, 2007, 02:04 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: bugs
The turn order description for when global enchantments take effect during the turn is incorrect.
I cast a ritual the same turn Astral Corruption went up and still got attacked by a horror, although AC shouldn't have taken effect until later in the turn.
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