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  #921  
Old June 3rd, 2007, 08:06 PM

Evilhomer Evilhomer is offline
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Default Re: Midgard

You say insane. We say that he has seen the light, and been filled with true wisdom. . Also your not like poor vanheim, their island is completly surrounded by our special version of sanity.
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  #922  
Old June 3rd, 2007, 08:16 PM
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Default Re: Midgard

Try starting between uberbless Niefelheim on one end and uberbless Helheim on the other!

(P.S. I can literally see the smallest violin in the world playing for Niefelheim, Helheim, LA R'yleh and me...)
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  #923  
Old June 3rd, 2007, 08:24 PM
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Default Re: Midgard

Hahahahah

Besides Niefelheim, our neck of the woods seems a lot more quiet than that crazy eastern continent.
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  #924  
Old June 3rd, 2007, 08:31 PM
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Default Re: Midgard

Quote:
BigDisAwesome said:
I'll make sure to let everyone know the next scout that runs back yelling "Cthulhu fhtagn!" isn't crazy.
Our scouts yell this all the time. It's perfectly normal. Ia!
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  #925  
Old June 3rd, 2007, 08:32 PM
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Default Re: Midgard

Quote:
HoneyBadger said:
I'd love to play in another massive game like this-If someone sets one up, can we keep our current nations if we want to? Can we include some mod nations next game?
I'm having a blast as well. I'll have to play more MP games, especially huge ones like this. The AI isn't exactly talkative.
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  #926  
Old June 3rd, 2007, 08:35 PM
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Default Re: Midgard

Quote:
Salamander8 said:
Quote:
HoneyBadger said:
I'd love to play in another massive game like this-If someone sets one up, can we keep our current nations if we want to? Can we include some mod nations next game?
I'm having a blast as well. I'll have to play more MP games, especially huge ones like this. The AI isn't exactly talkative.
I've actually found that the diplomatic game, above all else, is more interesting than the actual game.

Jazzepi
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  #927  
Old June 3rd, 2007, 08:42 PM
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Default Re: Midgard

Anyone here ever play Empires in Arms? It's a strategic-level Napoleonic game that me and my wargaming buddies back in Michigan used to play. We took longer on the political phase than the entire rest of the turn combined! It was a great game, but a few tempers flaring between people got rather ugly unfortunately.

Some of us moved on to World in Flames (WW2 game) which is less political as the sides are normally all drawn up already. We never did get the Days of Decision political game setup with it to make it more dynamic before I had to move.
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  #928  
Old June 3rd, 2007, 08:47 PM

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Default Re: Midgard

Yes, i'm pretty certain that whomever wins or are around at the of this game will have done a massive amount of scheming for sure.
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  #929  
Old June 3rd, 2007, 09:24 PM
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Default Re: Midgard

I was thinking of having all the current nations plus atleast 10-12 mod nations (that I'd select myself, was the idea, but we can always vote on them), and play on the big 1225 province map of Twan's.

The only stipulations would be that people can keep the nations they're currently playing, *if* they want to (the rest would go into a pool with the new mod nations), that the nation mods have to already be in existence, and that people can't play nation mods they've created themselves.

I think, in addition to being fun, it would also introduce a lot of people to some of the really great nation mods people have made, and get them using them more in MP games.

If we could set it up to work the way I have in mind, maybe whomever wins this one starts out with the Arena Champion's Trident for his/her starting commander, and along with it, has to compete in the arena when it comes around, as a reward/responsibility/king of the hill-type deal.
If that can't be done, then maybe they'd get first pick of nations, or something like that.
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  #930  
Old June 3rd, 2007, 09:29 PM

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Default Re: Midgard

The current game will take month if not years to finish most likely.
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