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  #931  
Old November 8th, 2005, 04:29 AM
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Default Re: Online D&D Gaming

So... is it confirmed that we are playing tomorrow (today)?
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  #932  
Old November 8th, 2005, 06:10 AM
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Default Re: Online D&D Gaming

Yes indeed. I changed my computer time to PST and by my calculations 1700 was 8 hours ago, so by the looks of it I'll start tomorrow at midday for me and that should be right.
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  #933  
Old November 8th, 2005, 06:55 AM
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Default Re: Online D&D Gaming

While getting ready I thought of working on my map. Wasn't sure if I've shown it before. Anyway I didn't do any changes, the idea being I build on the map as we travel, but anyway I thought the rough draft might be useful.

Addendum. The last campaign moved around the penninsula in the middle of the map. YOu might just be able to make out the glacier as a white bit. At the moment I can't work out how to take a picture of a small section. I have an idea I'll try tomorrow.
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  #934  
Old November 8th, 2005, 07:07 AM
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Default Re: Online D&D Gaming

Excellent. I shall be quite interested to see how you manage to get me in the middle of a seige... perhaps I was a wandering minstrel, floating around inside the castle?
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  #935  
Old November 8th, 2005, 09:09 AM
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Default Re: Online D&D Gaming

Was just about to go to bed when I realised something. It would be a big help if someone could tell me where there is any information in the core books on wages for working for people eg. how many gp a day you get paid for certain work. I'm too tired at the moment to work it out myself at the moment but it is a bit important for the game.
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  #936  
Old November 8th, 2005, 09:10 PM
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Default Re: Online D&D Gaming

http://www.d20srd.org/srd/equipment/...ingAndServices
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  #937  
Old November 8th, 2005, 10:04 PM
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Default Re: Online D&D Gaming

Server's up. Narf and Violist, we're waiting for you.
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  #938  
Old November 8th, 2005, 11:05 PM
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Default Re: Online D&D Gaming

You know, Lae'nial would have made a good arcane archer.
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  #939  
Old November 8th, 2005, 11:25 PM
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Default Re: Online D&D Gaming

Take 3 levels of Fighter, and he still can. Of course, that is rather a ways off, and I think the most effective Arcane Archer builds usually don't bother with many Wizard levels...
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  #940  
Old November 8th, 2005, 11:47 PM
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Default Re: Online D&D Gaming

"Effective builds?" What is this, a MMORPG?
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