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  #941  
Old June 3rd, 2007, 11:56 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Midgard

Ive always said that I felt that Dominions has built into it the ability to diminish some of the complaints. You just have to try out some of the many game variations. Such as big map and more players.

I was considering a game with a bigger map (1500 provinces? the max?), more players (75? the max?) and Victory Points. Possibly also running the map thru the Semi_Randomizer program just to keep it interesting.

Or maybe a designed Helheim/Vanheim alliance of AIs with a big head start and have a game where survival will require cooperation between the human players. Or a modded AI if I can get one.

Ive got games this big that have run for over a year by the way.
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  #942  
Old June 4th, 2007, 01:17 AM
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Default Lost in space...

My silly void gate using Starspawn just became lost in time and space. Where he shows up after he comes back should be interesting, but really messy for him as well.
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  #943  
Old June 4th, 2007, 02:53 AM

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Default Punitive Action

Hear Ye, Hear Ye:

Be it known that EA Agartha is in violation of Code 854, subsection E, paragraph 2 of the codes of managerial conduct in regards to willfully occupying territory adjacent to a sovereign neighbors capital.

Secondly, investigators have noticed dangerous earth reader spoor in the provinces of record. Due to the banned status of these creatures, resulting from the sushi episode of 1308, appropriate fines and penalties shall be applied. Levy of payment will be in accordance of the sushi amendment to bylaw 2480 subsection 8.

Due to these and other imagined violations heavy training exercises will commence at or around the disputed borders effective immediately. Vigilance is recommended as accidental border crossings have been known to occur.
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  #944  
Old June 4th, 2007, 04:38 AM

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Default Re: Punitive Action

It seems another god died this month, interesting.
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  #945  
Old June 4th, 2007, 05:12 AM
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Default Pythium, nation of scum

Pythium is a nation of liars and backstabbers, beware.
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  #946  
Old June 4th, 2007, 09:07 AM

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Default Re: Pythium, nation of scum

Umm, My prophet just lost two of her magic items in a fight, but survived, how the heck does that work?
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  #947  
Old June 4th, 2007, 09:40 AM

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Default Re: Pythium, nation of scum

Immortal and died in own dominion (would lose all items though)?

Changed shape to something that didn't have appriopiate slots?
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  #948  
Old June 4th, 2007, 10:01 AM

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Default Bug

This is really a bug of some sort. She had a helm and a sheild. the battle replay shows her losing an arm, which explains the shield (after the battle she has both arms, she has recouperation), but she has no helm. What could make her lose her helm?


Good thinking but No shape change. Will post turn file when i am dead, which won't be long. Or I can send it to some third party.
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  #949  
Old June 4th, 2007, 10:54 AM

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Default Re: Bug

I think the "lose head item when you lose a hand" disrepancy was to be found in dom2 also. Might find it if you search dom2 forum, something about a Natajara pretender if I remember correctly. A bug, nevertheless. I'd have thought it fixed.
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  #950  
Old June 4th, 2007, 05:20 PM
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Default Re: Bug

Something else I found out, kind of along this line-if you change shape, you immediately drop all items into your magic item repository. I'm not sure if that applies, if you shape change into something that retains those slots or not, but it's a good thing to keep in mind in a big game like this where we eventually might have units running around with tons of quality gear and artifacts.
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