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November 18th, 2003, 04:45 PM
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Atrocities:
Mini weapons are ships only. I had to blance the weapons in some regard in order to make players pick and choose what weapon load outs their ships would have. Specific weapons for specific tasks was the ideas behind it.
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Oops. I guess I should have looked into it a little more before sounding the alarm. But thanks for the help. I was trying to obliterate a planet with it. Didn't work. Now I know why.
Renegade
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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November 19th, 2003, 12:44 AM
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First Lieutenant
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Re: STM "Final v1.7.5" Discussion
Atrocities: PM
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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November 19th, 2003, 02:01 AM
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Re: STM "Final v1.7.5" Discussion
Just noticed that when I tried to use a design name that I hadn't used yet, I got the "That design name is in use" box. Any clues? Bug perhaps? It's never happened to me before.
Using 1.3.2
Thanx
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November 19th, 2003, 02:06 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by JR:
Just noticed that when I tried to use a design name that I hadn't used yet, I got the "That design name is in use" box. Any clues? Bug perhaps? It's never happened to me before.
Using 1.3.2
Thanx
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Another race is using it. Try a varation of it, like:
Enterprise A or Enterprise t1 etc
The thing with design names is that some use the same names and once in a while you get conflicts.
If two races are using the same design names file, then you will get a lot of conflicts. Just use varations of the name. Akira X or so. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 19th, 2003, 03:31 AM
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Re: STM "Final v1.7.5" Discussion
Atrocities:
With regard to the STM game we're playing, I downloaded my first turn, attempted to login to my empire and got this error message:
The data files currently being used do not match the data files that were used when this
game was started. Please check with your host to get the correct data files.
I have installed the v1.3.3 Beta Patch you sent me before I tried loading the game. What am I doing wrong?
Also, what will be the turn deadline for this game? 24 hrs? Thanks.
EDIT: When I created my empire file I forgot to set a password for my empire. Therefore, when asked for my password when logging in, I simply left the space blank. I don't know if that would make a difference or not, but I thought I'd mention it.
Renegade
[ November 19, 2003, 01:33: Message edited by: Renegade 13 ]
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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November 19th, 2003, 05:31 AM
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Private
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Atrocities:
quote: Originally posted by JR:
Just noticed that when I tried to use a design name that I hadn't used yet, I got the "That design name is in use" box. Any clues? Bug perhaps? It's never happened to me before.
Using 1.3.2
Thanx
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Another race is using it. Try a varation of it, like:
Enterprise A or Enterprise t1 etc
The thing with design names is that some use the same names and once in a while you get conflicts.
If two races are using the same design names file, then you will get a lot of conflicts. Just use varations of the name. Akira X or so. Thanks. I'd never had that problem before in all of the games I'd played.
Is there a way to make a design name list race specific? It seems that there is but I didn't know they get shared occasionally.
thanks again
JR
illegitimi non cabarundum
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November 19th, 2003, 06:00 AM
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Sergeant
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Re: STM "Final v1.7.5" Discussion
Atrocities
Orginal posted by Renegede 13,
With regard to the STM game we're playing, I downloaded my first turn, attempted to login to my empire and got this error message:
The data files currently being used do not match the data files that were used when this
game was started. Please check with your host to get the correct data files.
I got to same problem when I tried to log in on the game. Tried both vesions 1.32 and beta 1.33, three times, no luck.
Lighthorse
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Oh man, why do you have to hit me with those negative waves so early in the morning..
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November 19th, 2003, 06:17 AM
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Re: STM "Final v1.7.5" Discussion
GOOD!!! It's not just me!
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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November 19th, 2003, 04:40 PM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
Hey guys,
Throughout the process of playing and modding sometimes files get altered. Here is a copy of the data folder from the mod Version that I used to set up the game. Simply replace your mod Data folder with this one and you should be able to play your turns with no problems.
STM v133 beta Data Files
And no not having a PW would not effect the game, simply add a PW this turn and DON'T forget to set to set the option in the Minister window at the very bottom to on so that the ministers do not make changes to your game if you happen to miss a turn. (Not likly to happen, but you never know.)
Turn could be 48 hours, or whenever they are uploaded. No rush for the game as far as I am concerned. If two turns a day are played or even one every two days its ok with me. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 19th, 2003, 09:37 PM
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Sergeant
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Join Date: May 2002
Location: Sandy, Oregon
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Re: STM "Final v1.7.5" Discussion
Thanks Atrocities, I will down load the data file tonight when I get home.
In my present game as the Federation, turn 81, fighting on three fronts with my homeworld located dead center in the map. This mod is getting better and better. Never had fights like these. The AI count-attacked and roll me back at times. Lost a few excellent huge oxygen planets already. I attacked into new section and run into mines and satellites blocking warpholes. Got my *** kicked when I tried to nuke a planet with a fleet of ships. The planet had up to twenty planetary weapon platforms. One less fleet for the Federation. Shuttles don't work to well, all the AI ships got point defense on them.
Looking forward to play testing the beta mod.
Lighthorse
[ November 19, 2003, 19:38: Message edited by: Lighthorse ]
__________________
Oh man, why do you have to hit me with those negative waves so early in the morning..
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