Another question about damage multipliers!
I thought I knew how they worked from the Last question, however I did not as the entire formula, so here goes!
We now know that the multiplier is applied after strength so it's:
(STR+WEAPONDAM)*3 + 2D6 ( OE )
That makes sense.
The question is how is this damage resolved on the targets HP is it:
(a) (STR+WEAPONDAM)*3 + 2D6 ( OE ) - (PROT)/AP_MODIFIER - 2D6 ( OE )
(b) (STR+WEAPONDAM)*3 + 2D6 ( OE ) - ((PROT)+ 2D6 ( OE ) ) / AP_MODIFIER
(c) (STR+WEAPONDAM-PROT/AP_MODIFIER)*3 + 2D6 ( OE ) - 2D6 ( OE )
I don't know if there are any other combinations if so please point them out.
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