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View Poll Results: What conceptual balance changes, specifically, make a negative impact?
Changes to booster items and/or indy commanders (removed next version in any case). 31 28.97%
Adding hoof and light lance attacks to light cavalry. 6 5.61%
Higher research for forge of the ancients, more gems for tartarians. 5 4.67%
Increased Prince of Death cost and Cyclops new path cost. 6 5.61%
Magic scale back to dom2 settings. 15 14.02%
Recruitable reanimators nerf (Lanka and ME Ermor). 16 14.95%
Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha. 8 7.48%
T'ien Ch'i celestial masters should have 10 in every path. 10 9.35%
Other (please specify). 6 5.61%
None of the above. 4 3.74%
Voters: 107. You may not vote on this poll

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  #1  
Old December 22nd, 2007, 05:47 PM

quantum_mechani quantum_mechani is offline
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Default Balance opinions II

In an effort to delay actually getting to work on a new CB version, here's another poll.
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  #2  
Old December 22nd, 2007, 06:14 PM
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Default Re: Balance opinions II

"T'ien Ch'i celestial masters should have 10 in every path"
Umm What? I assume that was a joke. I say go for it as long as i am playing Tein Chi.
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  #3  
Old December 22nd, 2007, 06:16 PM
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Default Re: Balance opinions II

I choose those 3:-

Changes to booster items and/or indy commanders (removed next version in any case).

Recruitable reanimators nerf (Lanka and ME Ermor).

Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha.

The celestial master thing puzzled me too, so I ignored it totally.
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  #4  
Old December 22nd, 2007, 06:35 PM
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Default Re: Balance opinions II

YOU KNOW MY VOTE!

Edit: Nooooooooo I voted the wrong one, I thought it said which changes would you like to see most >_>.
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  #5  
Old December 22nd, 2007, 09:29 PM

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Default Re: Balance opinions II

I think the magic scale is plenty powerful enough in Dom3, I can't see why you'd want to set it back to Dom2 level. I always feel very powerful with Magic-3, and quite crippled with Drain-3.
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Old December 22nd, 2007, 09:52 PM

quantum_mechani quantum_mechani is offline
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Default Re: Balance opinions II

Two reasons: The scale settings that do almost nothing border on buggy, and a more powerful magic scale makes extreme blessings harder.

As for the celestial master, it was a non-serious option, though I suppose it does serve to see how many people did not read the poll carefully/were not actually familiar with CB.
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  #7  
Old December 23rd, 2007, 06:25 AM
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Default Re: Balance opinions II

I thought you meant that the celestials should have an extra 10% of getting F/A/W/E/S/D/N/B.
Though I didn't vote for it anyway, so it doesn't really matter what I thought
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  #8  
Old December 23rd, 2007, 06:48 AM
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Default Re: Balance opinions II

On a poll the wording is very important otherwise people will vote for the wrong thing. Thats why politicians argue over the wording on any referendum poll.
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Old December 23rd, 2007, 07:00 AM

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Default Re: Balance opinions II

Quote:
Two reasons: The scale settings that do almost nothing border on buggy, and a more powerful magic scale makes extreme blessings harder.
I guess I can see that. But magic-3 giving +3 research sounds insane! I think that would be a major turnoff for me, since I can't imagine ever not taking it - which feels like a loss of choice.
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  #10  
Old December 23rd, 2007, 07:07 AM
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Default Re: Balance opinions II

I agree, a +3 research bonus is a no brainer
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