I oftn find myslf using fighters as an emergency defence: If an enemy has managed to get into an undefended system and is only one turn away from my planets, fighters are the best defence I can build in just one turn:
Sure, I could build some weapons platforms or sats but one turn's worth of weapons platforms isn't much good. However, one turn's worth of fighters is worth more becasue it's one turn x several planets. You can group them up next turn and they will the equivalent of a good ship which would otherwise take several turns to build.
Think of it as a way of spreading a ship's build queue across several planets in order to get it built quicker.
The problem is that fighters can't move immediatly after launching=-(
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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
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