.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 10th, 2008, 09:28 PM

Dogboy Dogboy is offline
Sergeant
 
Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
Dogboy is on a distinguished road
Default Ver 1.74 patch with Balance Mod?

I'm about to start a new game using the balance mod on the pbw web site.

Just noticed that http://www.malfador.com/ announced patch 1.74. 1.74 does not yet appear on PBW and I'm not sure when it will. Any idea? Also, I'm not sure whether it will be compatible with Balance Mod v1.14a.

Is it safe to apply the 1.74 patch or should we stick with 1.71?

Thanks,
DB
Reply With Quote
  #2  
Old June 11th, 2008, 11:52 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

Quote:
Dogboy said: 1.74 does not yet appear on PBW and I'm not sure when it will. Any idea? Also, I'm not sure whether it will be compatible with Balance Mod v1.14a.
Kwok has just released a patch for Balance Mod v1.14b to go with SEV v1.74.

I never expect patches and mods to come online at PBW in less than two weeks, but Geo routinely surprises me by getting them up sooner than that.

capnq
PBW admin
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #3  
Old June 12th, 2008, 09:56 PM

Dogboy Dogboy is offline
Sergeant
 
Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
Dogboy is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

Thanks. We'll hold off until we see it appear on PBW. As a general rule, do patches and Balance Mod updates go smoothly, or would be be wise to wait a few weeks to see how they fare?
Reply With Quote
  #4  
Old June 12th, 2008, 10:09 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

Assuming the SE5 patches don't introduce bugs, it's usually quite fine.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old June 13th, 2008, 12:42 AM

Dogboy Dogboy is offline
Sergeant
 
Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
Dogboy is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

Thanks, C.K. !!
Reply With Quote
  #6  
Old June 13th, 2008, 09:12 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

What I'd like to see is some more shipsets/races adapted to the Balance mod. Has anyone written an new AI compatible with the Balance Mod for any 3rd party shipsets?
Reply With Quote
  #7  
Old June 13th, 2008, 09:33 PM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

how do i go about making a pre-made empire like a would in se4

how can i get a pre-made empire to load up?????
in se5
Reply With Quote
  #8  
Old June 13th, 2008, 11:03 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

Quote:
Baron Munchausen said:
What I'd like to see is some more shipsets/races adapted to the Balance mod. Has anyone written an new AI compatible with the Balance Mod for any 3rd party shipsets?
I think you can use Unnamed stock AI's for for 3rd party race as well. It just requires to copy 2 files from unnamed stock race that is closest to the 3rd party race (in unique tech for example) and rename them to fit the name of the 3rd party race. It works for me, for example I used Jraenar AI files for Klingons. However, I didn't try this in Balance mod yet.
Reply With Quote
  #9  
Old June 14th, 2008, 02:15 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

Quote:
Ironmanbc said: how do i go about making a pre-made empire like a would in se4

how can i get a pre-made empire to load up?????
in se5
If you mean designing your own empire, it's the same as in SEIV: create the empire and save it to a file, then load it when you create the game. The sticking point in SEV is that the racial points, tech costs, and starting tech points spent all have to be less than or equal to the settings for the game you're trying to use it in.

If you mean making sure a particular race is in the game, such as the stock Terrans, you need to download this:

http://home.spaceempires.net/downloa...html#dldetails

It's a collection of .emp files for each of the stock races that people have already created, to save others the trouble.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #10  
Old June 14th, 2008, 03:41 PM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: Ver 1.74 patch with Balance Mod?

YUP thats what I was looking for Thank You
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.