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January 2nd, 2007, 11:40 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Wrath of Opposing Fates (WOOF) - Wraithlord Wins!
This PBEM game will be played on the map "Dawn of Dominions" which came with the latest patch.
The settings will be:
12 players (Early Era):
Ermor - djo
Marverni - Boron
Arco - Jurri
Sauromatia - Pashadawg
Vanheim - Ewierl
Oceania - Meglobob
Agartha - Ygorl
C'tis - Rev. Zombie
Kailasa - Cainehill
Ulm - Bluebird
Caelum - Wraithlord
Helheim - Migaaresno
Victory condition: There will be 12 VP provinces (one in each player's capital; non-cumulative), and a player must control 5 to win the game.
Research: Easy
Graphs on.
Renaming on.
Indies: 5.
No mods.
One problem is that the scenario does not give the host a chance to change these settings, so we will need to edit the file. Does anybody know how to do that already? I can figure it out, but it would take some learning!
The turn schedule would be as follows (PBEM):
Turns 1 - 14 would be hosted daily
Turns 15 and after would be hosted 3 times per week: Tuesday, Thursday and Sunday.
I plan to start the game on SUNDAY. Players, please send me your pretenders (remember no mods).
Thanks.
Pasha
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January 3rd, 2007, 03:42 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
No mods? Not even Worthy Heroes? *sniff*
__________________
Wormwood and wine, and the bitter taste of ashes.
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January 3rd, 2007, 07:53 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
Pasha has a mac and mods are currently bugged for them...
Otherwise I would have joined this game and campaigned for CB.
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January 3rd, 2007, 08:44 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
The newest Version of Worthy heroes should work with macs, I removed all the #clear commands, which seemed to cause the buggy behaviour.
If someone drops out, I´d happily take his place.
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January 3rd, 2007, 10:04 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
I will try out the latest Worthy Heroes Mod to see if my Mac can take it's heat.
For what it is worth, there is the following waiting list of possible players: djo, Mind Elemental, Dragonfire11, and Turin. (The map limits the game to 12 players.)
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January 3rd, 2007, 01:11 PM
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Corporal
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Join Date: Nov 2006
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
I, Migaaresno announce myself as ruler of Hellheim.
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January 3rd, 2007, 02:56 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
I didn't realize that there were different officially-determined difficulty levels... Or that I'm starting right next to Jurri (again!)
Well, at least I'm easier than he is. Of course, if he whomps me, I have to feel especially bad!
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January 3rd, 2007, 03:44 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
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January 3rd, 2007, 03:46 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
Hah, the scenario-designer must have been high when listing the difficulties... I mean, the 'SUPER HARD' Caelum starts with 3 provinces! Being Caelum, that won't even slow down the start of his initial expansion by a turn as it would any other nation (since the army can just fly over the provinces). So I rather think either the difficulties indicate how easy it is to fight against said nation instead of how hard the position is, or just generally lack in reasoning (It is definitely not a big negative to only have 2 neighboring provinces, especially for Caelum who wants to build more forts quickly anyways and doesn't need resources all that much in the long run.)
I tried removing the #scenario-tag from the .map-file, and it restored the settings while retaining the special start locations; dunno if it has any other effects, though.
(I don't think CB's Pretenders- or Scales-portions use #clear either, so it should be a piece of cake to hack together a mac-friendly version of those, if there was a need.)
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January 3rd, 2007, 04:20 PM
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Corporal
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Join Date: Nov 2006
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Wrath of Opposing Fates (WOOF) - Starts Friday
I think im going for quad bless whit good scales now.
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