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January 22nd, 2004, 08:35 AM
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Wishlish! (For the next patch)
Well there seems to be again, a massive spread of Posts regarding what people would like to see implemented in the next patch.
Please place your wishlist of ideas here so that the Developers can review and ascertain whether or not they can or will listen to our points and counterpoints.
I won't kick it off with the list of things missing that I wanted changed (well maybe one) but with a few things I would like.
This is in no way saying that we do not love Dominions 2, we only wish that it could be better. Please take this as our showing of affection by clearly thinking about and honestly providing feedback to things we feel as being issues or things that may or may not be able to be changed.
Forgive our ignorance of what you can and cannot accomplish in a reasonable amount of time and we will do our best to present our ideas in a courteous fashion.
Zen's List
Adjustable Replay Speed (for Alex!) [Yes I know you are looking into things to do with the cross-platform replay bug, but it must be said and I hope you understand that]
Dimming a Commander who has been given a command this turn (Akin to the "Hide Researchers" tab)
Fixing Caelum Cold Preference
Adding Spell Description to Sanguine Heritage
Update on Patching information or Work in Progress thread/webpage
Full Mod Tools (Yeah forgot about that one, but I'm sure someone would mention it if I didn't)
(I'm sure there will be more)
[ January 22, 2004, 06:42: Message edited by: Zen ]
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January 22nd, 2004, 08:42 AM
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Corporal
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Join Date: Dec 2003
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Re: Wishlish! (For the next patch)
Top of my head request would be a way to disable available spells for combat. So that if you dont want your mage to cast the panic spell, you disable that one
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January 22nd, 2004, 08:50 AM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Wishlish! (For the next patch)
Well, I'll start off big, so maybe not for the next patch, but for some time in the future:
- "fire and attack" and "fire and hold" orders (or something along those lines) to make combo units more effective and lessen friendly fire
- better control over spellcasting (such as dividing spells into offensive, defensive, etc., or even individual ones, and being able to exclude ones you don't want to be cast; or a longer script list, e.g.)to lessen friendly fire and unnecessary protective spell casting
- more icons (such as very welcome and underannounced additions of recuperation, siege bonus and pillage bonus ones from this patch)
- fixing the "heroic quickness = abandon script" bug
- other single player improvements, which have already been covered many times
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January 22nd, 2004, 09:02 AM
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Sergeant
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Join Date: Jan 2004
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Re: Wishlish! (For the next patch)
1. Ability to use a hostname in place of an IP address for hosting network games. Bingo! People with dynamic IP's can host games without having to contact players somehow with the new IP everytime it changes.
2. Lock or password protect pretenders once they have been uploaded to a network game. Had an issue recently where someone uploaded their pretender over top of the one belonging to the person playing that nation. Along comes turn 1 and 'uh-oh!' Atlantis can't play....
3. Make Mictlan a little more competitive?
4. Yet more pretender templates to choose from! Not a big deal, but you've done a great job with them so far, and variety is one of the strongest elements of this game. Why not add more? In a similar vein, am I the only one who might actually use the phoenix from time to time if it was just a little more magically powerful?
edit:
Almost forgot - Fix hosting so that scheduled hosting doesn't crash the server (apologies if this has been discussed in a thread that I missed)
[ January 22, 2004, 07:51: Message edited by: Xavier ]
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January 22nd, 2004, 09:17 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Wishlish! (For the next patch)
- Fire and retreat (without scattering) command
- Balancing paralyse
- Fix 'nethack' bug
- Add some of the pretenders suggested in the 'Divine Serpent man only?' thread (preferably mine )
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January 22nd, 2004, 09:37 AM
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Private
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Join Date: Mar 2002
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Re: Wishlish! (For the next patch)
Hotkey (or sth) to see commander's troops (ONLY his troops) while commander is selected.
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January 22nd, 2004, 10:33 AM
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Sergeant
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Join Date: Sep 2003
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Re: Wishlish! (For the next patch)
Balancewise:
-Caelum scales bug fix
-Paralyze & related bug fix
Interfacewise (might be quite harder, some stuff lost from Dom I):
-Speed replay & renaming Dom I style.
-Selecting a commander on main map & hitting the 'army' button should take you directly to said commander (which should be highlighted) & his troops, without needing to scroll the list to find him ...this would speed scripting a lot.
-Buttons to lock research in schools.
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January 22nd, 2004, 11:06 AM
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Corporal
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Join Date: Dec 2003
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Re: Wishlish! (For the next patch)
Interface:
Show Nation Name.
Combat spells Banned-list.
Unit Order:
Fire and Hold.
Repeat Last Cast.
Others:
Full MOD Tools.
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about "Adding Spell Description to Sanguine Heritage"...Djinn lamp no decription too ^^
Paralyze? Yes,its overrun a bit,but not a serious problem..
__________________
There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge! - Sun hou-zi, Nobel of T'ien C'hi
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January 22nd, 2004, 03:39 PM
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Captain
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Location: Texas, yall
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Re: Wishlish! (For the next patch)
If possible, fix the bug where the game has to be windowed for the mouse to appear in Win98.
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January 22nd, 2004, 03:48 PM
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Corporal
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Join Date: Jan 2004
Location: Sweden
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Re: Wishlish! (For the next patch)
First the radeon framerate bug wich is a pain in the armpit
Well maybe a new theme or something if you can fit it in the game
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