.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 25th, 2001, 03:48 AM

Darwin Darwin is offline
Corporal
 
Join Date: Aug 2000
Location: Fairfax, Ok, USA
Posts: 73
Thanks: 0
Thanked 0 Times in 0 Posts
Darwin is on a distinguished road
Default Map Editor

I'm going to create a map based on real stars out to 150 light years from Sol. Using avaliable data on real planet. And filling in with additional planets elsewhere. This will take A LONG time, and I will go slow, but I want to make sure someone else isn't doing the same thing....

__________________
Lord Darwin,
Space Empires Fan since
Space Empires 2 in 1995
Reply With Quote
  #2  
Old April 25th, 2001, 04:49 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Map Editor

Nope, you're welcome to that job!

too much work for this lazy bum!
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #3  
Old April 25th, 2001, 03:31 PM

Hydraa Hydraa is offline
Corporal
 
Join Date: Dec 2000
Location: Irving,tx,usa
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
Hydraa is on a distinguished road
Default Re: Map Editor

I have started one with stars out to 7 parsecs. I have the systems laid and about 1/2 of the warpoints done so far.

I was going to finish the warppoints and place stars and load it up for others to use as a template. The thing I noticed that flattening out the stars around us makes and making warpoints like I am doing out to 2.5 parseces between stars makes for a convuluted map. ( I am using the Z axis for distance calculation in my warpoints.)
Reply With Quote
  #4  
Old April 25th, 2001, 10:53 PM

Sabre21 Sabre21 is offline
Corporal
 
Join Date: Nov 2000
Location: Idaho, USA
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
Sabre21 is on a distinguished road
Default Re: Map Editor

I am doing one based on the old Federation and Empire game...but I am adding some of the newer ST races to it along with more systems.

Sabre21
Reply With Quote
  #5  
Old April 26th, 2001, 12:31 AM
dmm's Avatar

dmm dmm is offline
Captain
 
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
dmm is on a distinguished road
Default Re: Map Editor

Since SEIV is essentially 2D, is anyone doing a map based on their country/continent?

While I'm going that direction, has anyone considered a mod that turns SEIV from a space game into a land game? So planets become cities, systems become islands or states or something, etc.?

Or would that be sacrilegious?
__________________
Give me a scenario editor, or give me death! Pretty please???
Reply With Quote
  #6  
Old April 26th, 2001, 12:38 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Map Editor

quote:
Originally posted by dmm:
Since SEIV is essentially 2D, is anyone doing a map based on their country/continent?

While I'm going that direction, has anyone considered a mod that turns SEIV from a space game into a land game? So planets become cities, systems become islands or states or something, etc.?

Or would that be sacrilegious?



LAF! You could make one of the United states with systems in the position of major cities and warp points generally following the Interstate Highway system. What a hoot!

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #7  
Old April 26th, 2001, 03:09 AM

Sabre21 Sabre21 is offline
Corporal
 
Join Date: Nov 2000
Location: Idaho, USA
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
Sabre21 is on a distinguished road
Default Re: Map Editor

Yeah...you could do a lot with a map shaped like the US..for instance..the California Star Sytem would be restricted to 1 radioactive facility (low power capability)but with the ability of sucking energy from all nearby systems...for the Florida Star system we would need a special facility for chad counting....in Ohio on the planet of Cincinatti they could all be rioting...then of course the ships from the New York system would all have to be checkered yellow with the population extremely rude and heavily armed...

Ok...maybe a little too harsh...but still could be entertaining

Sabre21
Reply With Quote
  #8  
Old April 26th, 2001, 04:20 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Map Editor

i dont know if this is really a bug or not, but i created a single-system map with the intention of seeing how brutal of a combat I could have with 20 players and 10 homeworlds each, the game hung trying to place the players. i presume because it could only stick one planet per sector and it ran out.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #9  
Old April 26th, 2001, 05:03 AM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: Map Editor

My Lone Star quadrant mod did the same thing. Those games were a riot.
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #10  
Old April 26th, 2001, 09:34 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Map Editor

That would be a good multiplayer scenario:

Last man standing win conditions, have a small number of individual systems unconnected by warp points. Place 2 players in each system and thn you have to decide whether to work together to develop WP tech and get out or glass your "partner" and go it alone...

------------------
There is an exception to every rule. Including this one.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.