.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 17th, 2006, 12:26 AM

glockgemini glockgemini is offline
Private
 
Join Date: Dec 2004
Location: Texas
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
glockgemini is on a distinguished road
Default SE5 developers just have to change everything

I have downloaded and played the SE5 demo. Yes, it did crash on a memory error and take my system with it. Programming errors aside, why does the user interface have to be completely different???
Without my SE4 experience in knowing what I should be doing, I wouldn't have a clue how to do anything useful in this version. The interface is much more crowded and unintelligible. All the main page icons were different and there were very few mouse-over helps to make up for that.
I didn't have a chance to do any combat before the crash so I don't know if the three layer, ship setup makes any real difference in anything. I am used to the stability of SE4, so I will have to remember to save more regularly.
I was a little disturbed that the system view kept shifting each time my mouse crept over to any edge. Although, the view shifting is necessary because of the large identifiers that cover up the colonies.
It will be awhile before I hand over some big bucks for a clumsy interface. Maybe I'll get used to the thing. Maybe the demo will let me get all the way to turn 100.
Reply With Quote
  #2  
Old October 17th, 2006, 01:01 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: SE5 developers just have to change everything

Every button has a mouseover tooltip. Maybe your tooltip settings are too low? Look in the game options menu for the setting.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.