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  #1  
Old March 9th, 2007, 10:43 PM

Xietor Xietor is offline
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Default Mirror image work on spells?

If a spell has a 100 percent chance to hit, but a defender has mirror image up, does the spell hit 100 percent of the time?

as another minor question, can a flying unit be trampled? it would not make any sense, but stranger things have happened.
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Old March 10th, 2007, 03:15 AM
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Default Re: Mirror image work on spells?

Anything smaller than the trampler can be trampled, be they flying, ethereal or whatever else.

Yes, the spell should hit 100% of the time, and even if it doesn't hit from the start, the mirror image should be gone.
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Old March 10th, 2007, 11:25 AM

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Default Re: Mirror image work on spells?

Of course, that begs the question how something in the air can be trampled.
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Old March 10th, 2007, 11:32 AM
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Default Re: Mirror image work on spells?

Or how they can be attacked by ground troops at all? This isn't Magic the Gathering, so I assume that flying is so exhausting that it can be used for movement on the battlemap, over short distances, but not by hovering in mid-air all the time. But really, would it be different then flying would be overpowered.
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Old March 10th, 2007, 04:37 PM
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Default Re: Mirror image work on spells?

If the flying unit is going to get in range to attack something, then that something will obviously be in range to hit back and trampling can then be considered the trampler knocking the flier out of the air and stomping it to a pulp. Suspension of disbelief. Look that one up.

Any more questions?
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Old March 10th, 2007, 07:37 PM

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Default Re: Mirror image work on spells?

Quote:
Edi said:
Yes, the spell should hit 100% of the time, and even if it doesn't hit from the start, the mirror image should be gone.
Good to know. A counterintuitive thing is that getting paralyzed or losing fatigue doesn't always remove the mirror image though. Think shadowbolt or blast caused the first one. Know if it's a bug?

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Edi said:
If the flying unit is going to get in range to attack something,
Archers and mages! Archers and mages!

Quote:
Suspension of disbelief
Sure. Flapping wings while shooting a bow, or flapping wings while weaving intricate magic spells might not work very well. Kinda like shooting a rifle while running.
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Old March 10th, 2007, 08:23 PM
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Default Re: Mirror image work on spells?

Getting paralyzed or fatigued (stun damage) doesn't count as "real" damage that takes down the mirror image, otherwise you'd only need some Heat or Cold aura to take down Glamor. What counts is if the units really lost health points.
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Old March 15th, 2007, 04:02 PM
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Default Re: Mirror image work on spells?

Quote:
Edi said:
Yes, the spell should hit 100% of the time, and even if it doesn't hit from the start, the mirror image should be gone.
so this means, if i soul slay vans, i have to hit them twice to kill them? Or is there a 50% chance to hit the van directly (as he has only one image)?
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Old March 15th, 2007, 04:42 PM
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Default Re: Mirror image work on spells?

I presume the spell hits instantly. From what I've seen, that seems to be the case. No second life for them for free.
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Old March 15th, 2007, 06:02 PM

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Default Re: Mirror image work on spells?

I realize it may be a balancing issue for flier to get free attacks, but when flying units use talons to attack, it is hard to imagine they are getting low enough to be trampled underfoot. So units that are birds, I cannot see them getting trampled. sorry. I can see them getting hit with weapons since they are low enough to attack. But how the hell is an elephant going to knock down an eagle and trample it? Under your scenario, maybe it should have a chance to knock the flying unit to the ground, then a trample, but i do not think it should be an automatic trample, which effectively means the elephant hits the flier(not easy to do) with its trunk 100 percent of the time and that the flier lost its ability to fly every time.

I think tramplers should get an attack with its trunk or weapon against flyers, but that is it.

With respect to caleaum, i think the assumption that they are on the ground when shooting their bows is valid. But their units attacking with melee weapons should be in the air, with the endurance penalty for fighting in the air that will bring them to the ground after 2-3 rounds of combat.

I mean if you had wings and a sword, if you had the endurance, would you be attacking the elephant on foot, or flying up and driving the sword down through its skull? Some common sense goes a long way here.

Flying units like demons, that use talons and claws, and have zero encumbrance, I just cannot imagine they would be attacking from ground instead of from above.
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